Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,829 Active3,292 Wipes · 3 h136 48 h

Station XX-8356 · no signal

[Sc4rZ] Rust Survival PvE 24x7

Offline 151.80.29.203:28015 checked 2d ago

moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#8,356
top 38%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8356 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 02:19 UTC2d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average
357/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 234 on average
169/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 97 on average
138/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
5/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average
52/ 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
18/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [Sc4rZ] Rust Survival PvE 24x7?

The procedural map on [Sc4rZ] Rust Survival PvE 24x7 is size 6,000 with seed 2010288492, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [Sc4rZ] Rust Survival PvE 24x7?

The name of [Sc4rZ] Rust Survival PvE 24x7 gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [Sc4rZ] Rust Survival PvE 24x7?

[Sc4rZ] Rust Survival PvE 24x7 is not responding at this moment and is offline, last seen 2 days 4 hours ago. The seven-day average is 0 players, with a peak of 1.

How does [Sc4rZ] Rust Survival PvE 24x7 rank against other Rust servers?

On player hours for the past week, [Sc4rZ] Rust Survival PvE 24x7 sits at #8,356, which puts it inside the top 38% of every ranked server.

Server details

How reliably does [Sc4rZ] Rust Survival PvE 24x7 stay online?

No contact with [Sc4rZ] Rust Survival PvE 24x7 right now, and the last recorded contact was 2 days 4 hours ago. It was up 45% of the time across the last 7 full days: 76 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [Sc4rZ] Rust Survival PvE 24x7 hosted?

A region is not published by [Sc4rZ] Rust Survival PvE 24x7. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 151.80.29.203:28015.

What build of Rust does [Sc4rZ] Rust Survival PvE 24x7 use?

Rust network protocol 2635 and build 168909 on Linux is what [Sc4rZ] Rust Survival PvE 24x7 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [Sc4rZ] Rust Survival PvE 24x7?

1 players, on average, was the busiest crowd at its recent wipes. 5 hours into the latest wipe, the crowd reached its peak.

How often does [Sc4rZ] Rust Survival PvE 24x7 wipe, and on which days?

On record so far are too few of [Sc4rZ] Rust Survival PvE 24x7's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 2 days 22 hours.

Tags

What do the server tags on [Sc4rZ] Rust Survival PvE 24x7 mean?

These are the tags [Sc4rZ] Rust Survival PvE 24x7 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [Sc4rZ] Rust Survival PvE 24x7 appear?

You will find [Sc4rZ] Rust Survival PvE 24x7 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto [Sc4rZ] Rust Survival PvE 24x7?

Enter client.connect 151.80.29.203:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.