Rust Server TrendsSeismic network · station log
Recording Stations11,823 Players87,533 Active3,986 Wipes · 3 h174 48 h

Station XX-13274 · no signal

MixMods clean test (private)

Offline 151.243.93.160:28115 checked 24d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,274
top 59%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13274 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep3 Oct5 Oct8 Oct10 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
30players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 10:45 UTC26d ago M1.0rising 30 – running 19

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
211/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
177/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average
136/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
52/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on MixMods clean test (private)?

MixMods clean test (private) uses a procedural map, which the game generates.

Which settings and rules apply on MixMods clean test (private)?

The name of MixMods clean test (private) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on MixMods clean test (private)?

A reading taken now finds MixMods clean test (private) offline; the most recent activity was 24 days 17 hours ago.

How does MixMods clean test (private) rank against other Rust servers?

The last seven days of player hours place MixMods clean test (private) at #13,274, in the top 59% of all ranked servers.

Operator and location

How reliably does MixMods clean test (private) stay online?

As recorded now, MixMods clean test (private) is not reachable, the last contact having been 24 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Where in the world is MixMods clean test (private) hosted?

No region is published by MixMods clean test (private). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 151.243.93.160:28115 is the address it uses.

Which Rust version is MixMods clean test (private) running?

MixMods clean test (private) is running Rust network protocol 2634 and build 166586 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on MixMods clean test (private)?

30 players, on average, was the busiest crowd at its recent wipes. 12 hours after the latest wipe, the crowd peaked.

On what timetable does MixMods clean test (private) run its wipes?

Too few wipes of MixMods clean test (private) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 5 hours.

Tags

What do the server tags on MixMods clean test (private) mean?

Tags published by MixMods clean test (private) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MixMods clean test (private) appear?

The Rust Server Trends lists that take in MixMods clean test (private) are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to MixMods clean test (private)?

You can connect by pressing F1 in Rust and typing client.connect 151.243.93.160:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.