Station XX-13274 · no signal
MixMods clean test (private)
Offline 151.243.93.160:28115 checked 24d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,274
- top 59%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 30players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 10:45 UTC26d ago | M1.0▲rising | 30 | – | running | 19 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on MixMods clean test (private)?
MixMods clean test (private) uses a procedural map, which the game generates.
Which settings and rules apply on MixMods clean test (private)?
The name of MixMods clean test (private) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on MixMods clean test (private)?
A reading taken now finds MixMods clean test (private) offline; the most recent activity was 24 days 17 hours ago.
How does MixMods clean test (private) rank against other Rust servers?
The last seven days of player hours place MixMods clean test (private) at #13,274, in the top 59% of all ranked servers.
Operator and location
How reliably does MixMods clean test (private) stay online?
As recorded now, MixMods clean test (private) is not reachable, the last contact having been 24 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Where in the world is MixMods clean test (private) hosted?
No region is published by MixMods clean test (private). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 151.243.93.160:28115 is the address it uses.
Which Rust version is MixMods clean test (private) running?
MixMods clean test (private) is running Rust network protocol 2634 and build 166586 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on MixMods clean test (private)?
30 players, on average, was the busiest crowd at its recent wipes. 12 hours after the latest wipe, the crowd peaked.
On what timetable does MixMods clean test (private) run its wipes?
Too few wipes of MixMods clean test (private) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 5 hours.
Tags
What do the server tags on MixMods clean test (private) mean?
Tags published by MixMods clean test (private) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MixMods clean test (private) appear?
The Rust Server Trends lists that take in MixMods clean test (private) are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to MixMods clean test (private)?
You can connect by pressing F1 in Rust and typing client.connect 151.243.93.160:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.