Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-14032 · no signal

A NolimitHost Rust Server

Offline 151.242.81.3:25408 checked 4d ago

moddedcarbon
Connect
Players now
1/ 40
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,032
top 63%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14032 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 21:05 UTC8d ago M0.0steady 0 – running 0
Sun 18 Oct, 18:23 UTC10d ago M0.0rising 1 – 1.1 days 0
Sun 18 Oct, 12:16 UTC10d ago M0.0rising 1 – 0.3 days 0
Sat 17 Oct, 11:40 UTC11d ago M0.3rising 2 – 1 days 0
Tue 13 Oct, 17:37 UTC15d ago M0.0rising 1 halved by day 1 3.8 days 0
Thu 8 Oct, 18:27 UTC20d ago M0.0rising 1 halved by day 1 5 days 0
Sat 3 Oct, 13:31 UTC25d ago M0.0rising 1 halved by day 3 5.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A NolimitHost Rust Server?

The procedural map on A NolimitHost Rust Server is size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on A NolimitHost Rust Server?

No gather rate appears in the name of A NolimitHost Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on A NolimitHost Rust Server?

A NolimitHost Rust Server is not responding at this moment and is offline, last seen 4 days 10 hours ago. The seven-day average is 0 players, with a peak of 1.

How does A NolimitHost Rust Server rank against other Rust servers?

On player hours for the past week, A NolimitHost Rust Server sits at #14,032, which puts it inside the top 63% of every ranked server.

Operator and location

How reliably does A NolimitHost Rust Server stay online?

As recorded now, A NolimitHost Rust Server is not reachable, the last contact having been 4 days 10 hours ago. 51 of 168 hours in the last 7 full days were up time, 30% of the total. 3 October 2026 is when Rust Server Trends first recorded it.

Where in the world is A NolimitHost Rust Server hosted?

Nothing about a region comes from A NolimitHost Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 151.242.81.3:25408 is the address it uses.

What build of Rust does A NolimitHost Rust Server use?

On Linux, A NolimitHost Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on A NolimitHost Rust Server?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does A NolimitHost Rust Server wipe, and on which days?

No next wipe can be predicted for A NolimitHost Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 23 hours is how long the current world has been running.

Server tags

What do the server tags on A NolimitHost Rust Server mean?

These are the tags A NolimitHost Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does A NolimitHost Rust Server appear?

The Rust Server Trends lists that take in A NolimitHost Rust Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto A NolimitHost Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 151.242.81.3:25408 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://nolimit.host/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.