Station XX-15452 · no signal
BlueSky
Offline 151.224.148.208:28015 checked 4d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,452
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.4 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 18:54 UTC25d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 17 Sep, 09:57 UTC41d ago | M0.0▲rising | 1 | held half | 15.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on BlueSky?
The procedural map on BlueSky is size 2,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on BlueSky?
The name of BlueSky gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on BlueSky?
A reading taken now finds BlueSky offline; the most recent activity was 4 days 7 hours ago. Averaged across the last seven days, the population was 0 players.
How does BlueSky rank against other Rust servers?
Over the last seven days, BlueSky recorded enough player hours to reach #15,452 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does BlueSky stay online?
No contact with BlueSky right now, and the last recorded contact was 4 days 7 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does BlueSky run from?
Nothing about a region comes from BlueSky. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 151.224.148.208:28015.
Which Rust version is BlueSky running?
Rust network protocol 2634 and build 166586 on Windows is what BlueSky runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on BlueSky?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 38 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does BlueSky run its wipes?
On record so far are too few of BlueSky's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on BlueSky mean?
These are the tags BlueSky publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does BlueSky appear?
These Rust Server Trends lists include BlueSky: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to BlueSky?
To join, enter client.connect 151.224.148.208:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.