Station XX-7954 · no signal
JackNovaServer
Offline 151.115.61.180:28015 checked 16h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #7,954
- top 36%
- Last wipe
- 17h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Tue 22:00 UTC
- Peak · 48 h
- 2most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 03:06 UTC23h ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on JackNovaServer?
JackNovaServer uses a procedural map, which the game generates.
Which settings and rules apply on JackNovaServer?
You will find no gather rate in the name of JackNovaServer. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on JackNovaServer right now?
No players are recorded on JackNovaServer at this moment; it is offline, and the last sighting was 16 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.
How does JackNovaServer rank against other Rust servers?
The last seven days of player hours place JackNovaServer at #7,954, in the top 36% of all ranked servers.
Operator and location
How reliably does JackNovaServer stay online?
As recorded now, JackNovaServer is not reachable, the last contact having been 16 hours ago. It was up 42% of the time across the last 1 full day: 10 of 24 hours. 27 October 2026 is when Rust Server Trends first recorded it.
Which region does JackNovaServer run from?
A region is not published by JackNovaServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 151.115.61.180:28015 is the address it uses.
What build of Rust does JackNovaServer use?
Rust network protocol 2635 and build 168909 on Windows is what JackNovaServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does JackNovaServer wipe, and on which days?
The rhythm of JackNovaServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 17 hours.
Server tags
What do the server tags on JackNovaServer mean?
Tags published by JackNovaServer and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does JackNovaServer appear?
You will find JackNovaServer on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
How do you connect to JackNovaServer?
Enter client.connect 151.115.61.180:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.