Station XX-15987 · no signal
JackNovaServer
Offline 151.115.12.93:28015 checked 22d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,987
- top 71%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 8.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 01:16 UTC29d ago | – | – | – | – | running | 1 |
| Sun 20 Sep, 20:55 UTC37d ago | M0.0■steady | 1 | held half | 8.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on JackNovaServer?
A procedural map runs on JackNovaServer, generated by the game.
Which settings and rules apply on JackNovaServer?
The name of JackNovaServer gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on JackNovaServer right now?
A reading taken now finds JackNovaServer offline; the most recent activity was 22 days ago.
How does JackNovaServer rank against other Rust servers?
The last seven days of player hours place JackNovaServer at #15,987, in the top 71% of all ranked servers.
Server facts
How reliably does JackNovaServer stay online?
JackNovaServer is down at the moment; the last recorded contact was 22 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 21 September 2026 is when Rust Server Trends first recorded it.
Which region does JackNovaServer run from?
A region is not published by JackNovaServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 151.115.12.93:28015.
Which Rust version is JackNovaServer running?
Rust network protocol 2634 and build 166494 on Windows is what JackNovaServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on JackNovaServer?
1 players, on average, was the busiest crowd at its recent wipes. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does JackNovaServer wipe, and on which days?
Too few wipes of JackNovaServer are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 29 days 12 hours.
Lists and tags
What do the server tags on JackNovaServer mean?
These are the tags JackNovaServer publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does JackNovaServer appear?
The Rust Server Trends lists that take in JackNovaServer are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to JackNovaServer?
Enter client.connect 151.115.12.93:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.