Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station XX-15061 · no signal

RustJungle (private)

Offline 150.220.36.191:28515 checked 19d ago

moddedcarbon
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,061
top 68%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15061 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
65/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
24/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
281/ 310
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustJungle (private)?

A procedural map runs on RustJungle (private), generated by the game.

Which settings and rules apply on RustJungle (private)?

You will find no gather rate in the name of RustJungle (private). Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RustJungle (private)?

No players are recorded on RustJungle (private) at this moment; it is offline, and the last sighting was 19 days 2 hours ago.

How does RustJungle (private) rank against other Rust servers?

Over the last seven days, RustJungle (private) recorded enough player hours to reach #15,061 worldwide, placing it in the top 68% of all ranked servers.

Operator and location

How reliably does RustJungle (private) stay online?

RustJungle (private) is down at the moment; the last recorded contact was 19 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

Which region does RustJungle (private) run from?

A region is not published by RustJungle (private). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 150.220.36.191:28515.

Which Rust version is RustJungle (private) running?

Rust network protocol 2634 and build 166494 on Windows is what RustJungle (private) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does RustJungle (private) wipe, and on which days?

On record so far are too few of RustJungle (private)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 3 hours is how long the current world has been running.

Tags

What do the server tags on RustJungle (private) mean?

These are the tags RustJungle (private) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustJungle (private) appear?

These Rust Server Trends lists include RustJungle (private): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to RustJungle (private)?

Enter client.connect 150.220.36.191:28515 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.