Station XX-15318 · recording
Teto's Territory
Online 15.235.65.131:25587 checked 7m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 02:38 UTC17d ago | M0.0■steady | 2 | – | running | 2 | |
| Sat 3 Oct, 12:38 UTC25d ago | M0.0▲rising | 1 | halved by day 3 | 8.6 days | 0 | |
| Mon 14 Sep, 23:25 UTC44d ago | M0.0▲rising | 2 | halved by day 3 | 18.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Teto's Territory?
Generated by the game, the map on Teto's Territory is procedural and size 2,250.
Which settings and rules apply on Teto's Territory?
The name of Teto's Territory gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Teto's Territory right now?
A reading taken now shows 0 players on Teto's Territory, which has 40 slots. The seven-day average for this server is 0 players.
How does Teto's Territory rank against other Rust servers?
On player hours for the past week, Teto's Territory sits at #15,318, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Teto's Territory stay online?
Right now, you can reach Teto's Territory. The uptime it reports puts its last restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Teto's Territory hold a steady tick rate?
The 48-hour average is 235 server fps; 217 is the lowest observed. The world held up to 21,883 entities at its peak, buildings and deployables included. It reached a ceiling of 1,993 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Teto's Territory run from?
Nothing about a region comes from Teto's Territory. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 15.235.65.131:25587.
Which Rust version is Teto's Territory running?
Rust network protocol 2635 and build 168909 on Linux is what Teto's Territory runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Teto's Territory?
On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
How often does Teto's Territory wipe, and on which days?
There is no next wipe to predict at Teto's Territory, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 9 hours is how long the current world has been running.
Tags
What do the server tags on Teto's Territory mean?
The game's server browser reads the tags Teto's Territory publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Teto's Territory appear?
You will find Teto's Territory on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Teto's Territory?
Enter client.connect 15.235.65.131:25587 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.