Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-15318 · recording

Teto's Territory

Online 15.235.65.131:25587 checked 7m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 02:38 UTC17d ago M0.0steady 2 – running 2
Sat 3 Oct, 12:38 UTC25d ago M0.0rising 1 halved by day 3 8.6 days 0
Mon 14 Sep, 23:25 UTC44d ago M0.0rising 2 halved by day 3 18.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
163/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Teto's Territory?

Generated by the game, the map on Teto's Territory is procedural and size 2,250.

Which settings and rules apply on Teto's Territory?

The name of Teto's Territory gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Teto's Territory right now?

A reading taken now shows 0 players on Teto's Territory, which has 40 slots. The seven-day average for this server is 0 players.

How does Teto's Territory rank against other Rust servers?

On player hours for the past week, Teto's Territory sits at #15,318, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Teto's Territory stay online?

Right now, you can reach Teto's Territory. The uptime it reports puts its last restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Teto's Territory hold a steady tick rate?

The 48-hour average is 235 server fps; 217 is the lowest observed. The world held up to 21,883 entities at its peak, buildings and deployables included. It reached a ceiling of 1,993 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Teto's Territory run from?

Nothing about a region comes from Teto's Territory. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 15.235.65.131:25587.

Which Rust version is Teto's Territory running?

Rust network protocol 2635 and build 168909 on Linux is what Teto's Territory runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Teto's Territory?

On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does Teto's Territory wipe, and on which days?

There is no next wipe to predict at Teto's Territory, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 9 hours is how long the current world has been running.

Tags

What do the server tags on Teto's Territory mean?

The game's server browser reads the tags Teto's Territory publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Teto's Territory appear?

You will find Teto's Territory on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Teto's Territory?

Enter client.connect 15.235.65.131:25587 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.