Station XX-15121 · recording
Jack Ryan's Secret Workshop
Online 15.235.23.47:22875 checked 9m ago
- Players now
- 0/ 16
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,121
- top 68%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 16 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Jack Ryan's Secret Workshop?
The procedural map on Jack Ryan's Secret Workshop is size 3,500 with seed 26548, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Jack Ryan's Secret Workshop?
The name of Jack Ryan's Secret Workshop gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on Jack Ryan's Secret Workshop?
A reading taken now shows 0 players on Jack Ryan's Secret Workshop, which has 16 slots. The seven-day average is 0 players, with a peak of 1.
How does Jack Ryan's Secret Workshop rank against other Rust servers?
On player hours for the past week, Jack Ryan's Secret Workshop sits at #15,121, which puts it inside the top 68% of every ranked server.
Server facts
How reliably does Jack Ryan's Secret Workshop stay online?
As recorded now, Jack Ryan's Secret Workshop is running. Its reported uptime points to a restart about 3 hours ago. It was up 77% of the time across the last 7 full days: 130 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Jack Ryan's Secret Workshop hold a steady tick rate?
The 48-hour average is 202 server fps; 142 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,581. Memory use peaked at 3,813 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Jack Ryan's Secret Workshop run from?
A region is not published by Jack Ryan's Secret Workshop. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.23.47:22875 is the address it uses.
Which Rust version is Jack Ryan's Secret Workshop running?
Rust network protocol 2635 and build 168909 on Linux is what Jack Ryan's Secret Workshop runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Jack Ryan's Secret Workshop?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Jack Ryan's Secret Workshop wipe, and on which days?
Once a month Jack Ryan's Secret Workshop wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 12 hours is how long the current world has been running.
Tags
What do the server tags on Jack Ryan's Secret Workshop mean?
The game's server browser reads the tags Jack Ryan's Secret Workshop publishes: gmrust (Game mode): Survival in standard Rust; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Jack Ryan's Secret Workshop appear?
You will find Jack Ryan's Secret Workshop on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Jack Ryan's Secret Workshop?
Enter client.connect 15.235.23.47:22875 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.