Station XX-7240 · recording
TT Vil
Online 15.235.173.80:28080 checked 35m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,240
- top 32%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 12:12 UTC11d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 18 Oct, 05:12 UTC11d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Sat 17 Oct, 16:20 UTC12d ago | M0.0■steady | 1 | – | 0.5 days | 1 | |
| Sat 17 Oct, 06:43 UTC12d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Fri 9 Oct, 13:44 UTC20d ago | M0.0▲rising | 1 | halved by day 1 | 7.7 days | 0 | |
| Tue 22 Sep, 15:36 UTC37d ago | M0.0▲rising | 1 | halved by day 1 | 16.9 days | 0 | |
| Thu 17 Sep, 17:34 UTC42d ago | M0.0■steady | 0 | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TT Vil?
TT Vil runs a procedural map of size 4,500 with seed 1816171915, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on TT Vil?
You will find no gather rate in the name of TT Vil. The group limit is 16 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on TT Vil right now?
A reading taken now shows 0 players on TT Vil, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
How does TT Vil rank against other Rust servers?
The last seven days of player hours place TT Vil at #7,240, in the top 32% of all ranked servers.
Server details
How reliably does TT Vil stay online?
Right now, you can reach TT Vil. Going by the uptime figure it reports, it restarted about 2 days ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does TT Vil perform under load?
The 48-hour average is 60 server fps; 60 is the lowest observed. At its highest, it carried 109,727 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,693 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does TT Vil run from?
Nothing about a region comes from TT Vil. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.235.173.80:28080.
Which Rust version is TT Vil running?
Rust network protocol 2635 and build 168909 on Windows is what TT Vil runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on TT Vil?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
On what timetable does TT Vil run its wipes?
There is no next wipe to predict at TT Vil, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 12 hours.
Lists and tags
What do the server tags on TT Vil mean?
These are the tags TT Vil publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TT Vil appear?
The Rust Server Trends lists that take in TT Vil are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto TT Vil?
To join, enter client.connect 15.235.173.80:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
