Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players85,544 Active3,690 Wipes · 3 h401 48 h

Station XX-15268 · recording

PVP原倍伺服器

Online 15.235.132.88:27167 checked 9m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 13:01 UTC24d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
30/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 22 on average
33/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average
0/ 100
16/ 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久 EA · no group limit · 12 on average
17/ 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 12 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PVP原倍伺服器?

Generated by the game, the map on PVP原倍伺服器 is procedural, size 4,000 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on PVP原倍伺服器?

You will find no gather rate in the name of PVP原倍伺服器. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on PVP原倍伺服器 right now?

At this moment, PVP原倍伺服器 records 0 players across 10 slots. The seven-day average for this server is 0 players.

How does PVP原倍伺服器 rank against other Rust servers?

Over the last seven days, PVP原倍伺服器 recorded enough player hours to reach #15,268 worldwide, placing it in the top 68% of all ranked servers.

Server details

How reliably does PVP原倍伺服器 stay online?

As recorded now, PVP原倍伺服器 is running. Going by the uptime figure it reports, it restarted about 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Does PVP原倍伺服器 hold a steady tick rate?

Across the last 48 hours it averaged 169 server fps, with a floor of 40. Buildings, deployables and all the rest of the world's entities brought it to a high of 99,334. Memory use peaked at 3,963 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does PVP原倍伺服器 run from?

The name of PVP原倍伺服器 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.132.88:27167 is the address it uses.

What build of Rust does PVP原倍伺服器 use?

PVP原倍伺服器 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on PVP原倍伺服器?

The recent wipes averaged a busiest count of 2 players. 21 hours after the latest wipe, the crowd peaked.

How often does PVP原倍伺服器 wipe, and on which days?

Too few wipes of PVP原倍伺服器 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 8 hours is how long the current world has been running.

Tags

What do the server tags on PVP原倍伺服器 mean?

These are the tags PVP原倍伺服器 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PVP原倍伺服器 appear?

You will find PVP原倍伺服器 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto PVP原倍伺服器?

Enter client.connect 15.235.132.88:27167 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.