Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players98,236 Active3,914 Wipes · 3 h395 48 h

Station NA-15173 · no signal

Test Server | Map Pre-Release for Canadian Chill

Offline NA 15.235.113.18:28010 checked 14d ago

weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,173
top 70% · #1545 in NA
Last wipe
18d ago
weekly schedule
Next wipe
2d 1h
Sat 31 Oct, 18:35 UTC
Seismic record · station NA-15173 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 18:35 UTC, in 2d 1h. Its weekly schedule tag · low confidence

usual gap
4.9 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 2d 1hSat 31 Oct, 18:35 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 9d 1hSat 7 Nov, 18:35 UTC
  4. 16d 1hSat 14 Nov, 18:35 UTC
  5. 23d 1hSat 21 Nov, 18:35 UTC
  6. 30d 1hSat 28 Nov, 18:35 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 37d 1hSat 5 Dec, 18:35 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC18d ago M0.3rising 2 – running 0
Mon 5 Oct, 22:11 UTC23d ago M0.0rising 1 held half 4.8 days 0
Sun 4 Oct, 18:56 UTC24d ago M0.3rising 2 – 1.1 days 0
Mon 28 Sep, 23:00 UTC30d ago M0.0rising 1 halved by day 3 5.8 days 0
Wed 23 Sep, 18:50 UTC35d ago M0.3rising 2 halved by day 1 5.2 days 0
Fri 18 Sep, 21:50 UTC40d ago M0.0rising 1 halved by day 2 4.9 days 0
Tue 15 Sep, 16:28 UTC44d ago M0.0rising 1 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
5/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
7/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
39/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
27/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 207 on average
159/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 160 on average
113/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test Server | Map Pre-Release for Canadian Chill?

Generated by the game, the map on Test Server | Map Pre-Release for Canadian Chill is procedural, size 4,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Test Server | Map Pre-Release for Canadian Chill?

No gather rate appears in the name of Test Server | Map Pre-Release for Canadian Chill. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Test Server | Map Pre-Release for Canadian Chill right now?

A reading taken now finds Test Server | Map Pre-Release for Canadian Chill offline; the most recent activity was 14 days 16 hours ago.

How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?

The last seven days of player hours place Test Server | Map Pre-Release for Canadian Chill at #15,173, in the top 70% of all ranked servers and #1,545 in North America.

Operator and location

How reliably does Test Server | Map Pre-Release for Canadian Chill stay online?

As recorded now, Test Server | Map Pre-Release for Canadian Chill is not reachable, the last contact having been 14 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Test Server | Map Pre-Release for Canadian Chill run from?

With its NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.113.18:28010 is the address it uses.

What build of Rust does Test Server | Map Pre-Release for Canadian Chill use?

On Linux, Test Server | Map Pre-Release for Canadian Chill runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Test Server | Map Pre-Release for Canadian Chill?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does Test Server | Map Pre-Release for Canadian Chill wipe, and on which days?

The prediction is taken from its tag, since Test Server | Map Pre-Release for Canadian Chill has too few wipes on record to confirm the schedule. Saturday 31 October at 18:35 UTC is when its next wipe is due. It has run its current world for 18 days 20 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?

The game's server browser reads the tags Test Server | Map Pre-Release for Canadian Chill publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test Server | Map Pre-Release for Canadian Chill appear?

These Rust Server Trends lists include Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to Test Server | Map Pre-Release for Canadian Chill?

You can connect by pressing F1 in Rust and typing client.connect 15.235.113.18:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.chill-rust.ca/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.