Station NA-15173 · no signal
Test Server | Map Pre-Release for Canadian Chill
Offline NA 15.235.113.18:28010 checked 14d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,173
- top 70% · #1545 in NA
- Last wipe
- 18d ago
- weekly schedule
- Next wipe
- 2d 1h
- Sat 31 Oct, 18:35 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 18:35 UTC, in 2d 1h. Its weekly schedule tag · low confidence
- usual gap
- 4.9 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 25%else halves by day 2
Coming wipes
- 2d 1hSat 31 Oct, 18:35 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 9d 1hSat 7 Nov, 18:35 UTC
- 16d 1hSat 14 Nov, 18:35 UTC
- 23d 1hSat 21 Nov, 18:35 UTC
- 30d 1hSat 28 Nov, 18:35 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 37d 1hSat 5 Dec, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 18:35 UTC18d ago | M0.3▲rising | 2 | – | running | 0 | |
| Mon 5 Oct, 22:11 UTC23d ago | M0.0▲rising | 1 | held half | 4.8 days | 0 | |
| Sun 4 Oct, 18:56 UTC24d ago | M0.3▲rising | 2 | – | 1.1 days | 0 | |
| Mon 28 Sep, 23:00 UTC30d ago | M0.0▲rising | 1 | halved by day 3 | 5.8 days | 0 | |
| Wed 23 Sep, 18:50 UTC35d ago | M0.3▲rising | 2 | halved by day 1 | 5.2 days | 0 | |
| Fri 18 Sep, 21:50 UTC40d ago | M0.0▲rising | 1 | halved by day 2 | 4.9 days | 0 | |
| Tue 15 Sep, 16:28 UTC44d ago | M0.0▲rising | 1 | halved by day 2 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test Server | Map Pre-Release for Canadian Chill?
Generated by the game, the map on Test Server | Map Pre-Release for Canadian Chill is procedural, size 4,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Test Server | Map Pre-Release for Canadian Chill?
No gather rate appears in the name of Test Server | Map Pre-Release for Canadian Chill. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Test Server | Map Pre-Release for Canadian Chill right now?
A reading taken now finds Test Server | Map Pre-Release for Canadian Chill offline; the most recent activity was 14 days 16 hours ago.
How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?
The last seven days of player hours place Test Server | Map Pre-Release for Canadian Chill at #15,173, in the top 70% of all ranked servers and #1,545 in North America.
Operator and location
How reliably does Test Server | Map Pre-Release for Canadian Chill stay online?
As recorded now, Test Server | Map Pre-Release for Canadian Chill is not reachable, the last contact having been 14 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Test Server | Map Pre-Release for Canadian Chill run from?
With its NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.113.18:28010 is the address it uses.
What build of Rust does Test Server | Map Pre-Release for Canadian Chill use?
On Linux, Test Server | Map Pre-Release for Canadian Chill runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Test Server | Map Pre-Release for Canadian Chill?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
How often does Test Server | Map Pre-Release for Canadian Chill wipe, and on which days?
The prediction is taken from its tag, since Test Server | Map Pre-Release for Canadian Chill has too few wipes on record to confirm the schedule. Saturday 31 October at 18:35 UTC is when its next wipe is due. It has run its current world for 18 days 20 hours. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?
The game's server browser reads the tags Test Server | Map Pre-Release for Canadian Chill publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test Server | Map Pre-Release for Canadian Chill appear?
These Rust Server Trends lists include Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
How do you connect to Test Server | Map Pre-Release for Canadian Chill?
You can connect by pressing F1 in Rust and typing client.connect 15.235.113.18:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.chill-rust.ca/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
