Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players99,275 Active3,950 Wipes · 3 h380 48 h

Station XX-15341 · recording

KronouTerra's Server

Online 15.204.68.185:22931 checked 10m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
25d ago
biweekly schedule
Next wipe
2d 10h
Sun 1 Nov, 03:40 UTC
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0014:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:40 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 2d 10hSun 1 Nov, 03:40 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 10hSun 15 Nov, 03:40 UTC
  4. 30d 10hSun 29 Nov, 03:40 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 44d 10hSun 13 Dec, 03:40 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 03:40 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
22/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average
8/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
7/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
10/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 6 on average
3/ 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average
3/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on KronouTerra's Server?

KronouTerra's Server runs a procedural map of size 2,000 with seed 1147399601, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on KronouTerra's Server?

You will find no gather rate in the name of KronouTerra's Server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on KronouTerra's Server?

0 of the 20 slots on KronouTerra's Server are filled right now. Averaged across the last seven days, the population was 0 players.

How does KronouTerra's Server rank against other Rust servers?

The last seven days of player hours place KronouTerra's Server at #15,341, in the top 69% of all ranked servers.

Server details

How reliably does KronouTerra's Server stay online?

As recorded now, KronouTerra's Server is running. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does KronouTerra's Server perform under load?

The 48-hour average is 240 server fps; 239 is the lowest observed. At its highest, it carried 15,641 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,161 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does KronouTerra's Server run from?

A region is not published by KronouTerra's Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.204.68.185:22931 is the address it uses.

What build of Rust does KronouTerra's Server use?

Rust network protocol 2635 and build 168909 on Linux is what KronouTerra's Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on KronouTerra's Server?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does KronouTerra's Server run its wipes?

The prediction follows its tag, because too few of KronouTerra's Server's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 1 November at 03:40 UTC. The present world dates from 25 days 13 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on KronouTerra's Server mean?

Tags published by KronouTerra's Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does KronouTerra's Server appear?

You will find KronouTerra's Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to KronouTerra's Server?

You can connect by pressing F1 in Rust and typing client.connect 15.204.68.185:22931 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.