Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h37 48 h

Station XX-15373 · recording

[US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO

Online 15.204.65.26:28025 checked 2h ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15373 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 362 on average
168/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 143 on average
85/ 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 100 on average
78/ 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
4/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 76 on average
2/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average
4/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO?

Generated by the game, the map on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO is procedural, size 3,500 with seed 124720684. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO?

Going by its name, [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO?

At this moment, [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO records 0 players across 50 slots. The seven-day average for this server is 0 players.

How does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO rank against other Rust servers?

The last seven days of player hours place [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO at #15,373, in the top 69% of all ranked servers.

Server facts

How reliably does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO stay online?

As recorded now, [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO is running. Its reported uptime points to a restart about 11 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 17 October 2026 is when Rust Server Trends first recorded it.

How well does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO perform under load?

Its average server fps over the last 48 hours was 133, and it never dropped below 118. The world held up to 68,728 entities at its peak, buildings and deployables included. Its highest memory use was 4,479 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO run from?

The name of [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 15.204.65.26:28025 is the address it uses.

What build of Rust does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO use?

Rust network protocol 2634 and build 167781 on Windows is what [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO wipe, and on which days?

The rhythm of [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 4 hours.

Lists and tags

What do the server tags on [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO mean?

The game's server browser reads the tags [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO appear?

These Rust Server Trends lists include [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

What steps get you onto [US]Blackout Wasteland | 2X PvP | SOLO/DUO/TRIO?

Enter client.connect 15.204.65.26:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.