Station XX-15339 · no signal
Tel aviv with the horners
Offline 15.204.65.146:30315 checked 7d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 64d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Tel aviv with the horners?
The procedural map on Tel aviv with the horners is size 2,150 with seed 836429099, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Tel aviv with the horners?
No gather rate appears in the name of Tel aviv with the horners. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Tel aviv with the horners right now?
Tel aviv with the horners is not responding at this moment and is offline, last seen 7 days 15 hours ago. The population averaged 0 players over the past week.
How does Tel aviv with the horners rank against other Rust servers?
Over the last seven days, Tel aviv with the horners recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Tel aviv with the horners stay online?
Tel aviv with the horners is down at the moment; the last recorded contact was 7 days 15 hours ago. 8 of 168 hours in the last 7 full days were up time, 5% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Tel aviv with the horners run from?
Nothing about a region comes from Tel aviv with the horners. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 15.204.65.146:30315.
What build of Rust does Tel aviv with the horners use?
Tel aviv with the horners is running Rust network protocol 2632 and build 161125 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Tel aviv with the horners run its wipes?
The rhythm of Tel aviv with the horners cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 64 days 7 hours.
Tags
What do the server tags on Tel aviv with the horners mean?
The game's server browser reads the tags Tel aviv with the horners publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Tel aviv with the horners appear?
The Rust Server Trends lists that take in Tel aviv with the horners are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Tel aviv with the horners?
Enter client.connect 15.204.65.146:30315 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.