Rust Server TrendsSeismic network · station log
Recording Stations11,725 Players63,058 Active3,296 Wipes · 3 h188 48 h

Station XX-14353 · no signal

Fractured Eden Test

Offline 15.204.47.27:28035 checked 27d ago

biweekly wipes moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,353
top 63%
Last wipe
27d ago
biweekly schedule
Next wipe
14h
Fri 30 Oct, 15:10 UTC
Seismic record · station XX-14353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:10 UTC, in 14h. Its biweekly schedule tag · low confidence

usual gap
1.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 14hFri 30 Oct, 15:10 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hFri 13 Nov, 15:10 UTC
  4. 28d 14hFri 27 Nov, 15:10 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 42d 14hFri 11 Dec, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC27d ago M0.3rising 2 – running 0
Thu 1 Oct, 13:58 UTC28d ago M0.3rising 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC28d ago M0.3rising 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC35d ago M0.3rising 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average
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СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
0/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
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Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 6 on average
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[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Fractured Eden Test?

No gather rate appears in the name of Fractured Eden Test. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Fractured Eden Test right now?

A reading taken now finds Fractured Eden Test offline; the most recent activity was 27 days 4 hours ago.

How does Fractured Eden Test rank against other Rust servers?

On player hours for the past week, Fractured Eden Test sits at #14,353, which puts it inside the top 63% of every ranked server.

Server details

How reliably does Fractured Eden Test stay online?

Fractured Eden Test is down at the moment; the last recorded contact was 27 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Which region does Fractured Eden Test run from?

No region is published by Fractured Eden Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.204.47.27:28035 is the address it uses.

Which Rust version is Fractured Eden Test running?

Rust network protocol 2634 and build 166586 on Windows is what Fractured Eden Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Fractured Eden Test?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 3 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Fractured Eden Test wipe, and on which days?

The prediction is taken from its tag, since Fractured Eden Test has too few wipes on record to confirm the schedule. The date of its next wipe is Friday 30 October at 15:10 UTC. It has run its current world for 27 days 5 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on Fractured Eden Test mean?

The game's server browser reads the tags Fractured Eden Test publishes: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Fractured Eden Test appear?

You will find Fractured Eden Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto Fractured Eden Test?

To join, enter client.connect 15.204.47.27:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.