Rust Server TrendsSeismic network · station log
Recording Stations11,718 Players47,661 Active3,204 Wipes · 3 h101 48 h

Station NA-16921 · no signal

RustTime | US East | Weekly | Quad

Offline NA 15.204.152.40:28015 checked 29d ago

weekly wipes vanillaoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,921
top 71% · #1698 in NA
Last wipe
29d ago
weekly schedule
Next wipe
5d 3h
Tue 3 Nov, 04:15 UTC
Seismic record · station NA-16921 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Tuesday 3 November, 04:15 UTC, in 5d 3h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
31/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
42/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 200 on average
492/ 525
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
21/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 153 on average
325/ 350
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustTime | US East | Weekly | Quad?

RustTime | US East | Weekly | Quad uses a procedural map, which the game generates.

Which settings and rules apply on RustTime | US East | Weekly | Quad?

You will find no gather rate in the name of RustTime | US East | Weekly | Quad. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RustTime | US East | Weekly | Quad?

No players are recorded on RustTime | US East | Weekly | Quad at this moment; it is offline, and the last sighting was 29 days 20 hours ago.

How does RustTime | US East | Weekly | Quad rank against other Rust servers?

For player hours across the last seven days, RustTime | US East | Weekly | Quad takes #16,921 overall and #1,698 in North America, inside the top 71% of all ranked servers.

Server details

How reliably does RustTime | US East | Weekly | Quad stay online?

No contact with RustTime | US East | Weekly | Quad right now, and the last recorded contact was 29 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RustTime | US East | Weekly | Quad hosted?

The NA tag is how RustTime | US East | Weekly | Quad lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.204.152.40:28015.

Which Rust version is RustTime | US East | Weekly | Quad running?

On Linux, RustTime | US East | Weekly | Quad runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does RustTime | US East | Weekly | Quad run its wipes?

An estimate from weekly: 7 days after its last wipe gives RustTime | US East | Weekly | Quad's next wipe. Tuesday 3 November at 04:15 UTC is when its next wipe is due. It has run its current world for 29 days 20 hours. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on RustTime | US East | Weekly | Quad mean?

Tags published by RustTime | US East | Weekly | Quad and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustTime | US East | Weekly | Quad appear?

These Rust Server Trends lists include RustTime | US East | Weekly | Quad: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to RustTime | US East | Weekly | Quad?

To join, enter client.connect 15.204.152.40:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.