Rust Server TrendsSeismic network · station log
Recording Stations11,878 Players98,796 Active3,935 Wipes · 3 h404 48 h

Station XX-15409 · no signal

[NA] BROKEN BOW 2X | MONTHLY | MAX 8

Offline 15.204.152.121:20028 checked 8d ago

2x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 16:17 UTC15d ago M0.0steady 1 – running 1
Wed 14 Oct, 01:44 UTC15d ago M0.0steady 1 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 377 on average
149/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 157 on average
68/ 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average
27/ 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
3/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average
8/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 44 on average
54/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [NA] BROKEN BOW 2X | MONTHLY | MAX 8?

[NA] BROKEN BOW 2X | MONTHLY | MAX 8 runs a procedural map of size 3,700 with seed 38461994, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [NA] BROKEN BOW 2X | MONTHLY | MAX 8?

Going by its name, [NA] BROKEN BOW 2X | MONTHLY | MAX 8 runs 2x gather. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [NA] BROKEN BOW 2X | MONTHLY | MAX 8 right now?

[NA] BROKEN BOW 2X | MONTHLY | MAX 8 is not responding at this moment and is offline, last seen 8 days 16 hours ago.

How does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 rank against other Rust servers?

Over the last seven days, [NA] BROKEN BOW 2X | MONTHLY | MAX 8 recorded enough player hours to reach #15,409 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 stay online?

No contact with [NA] BROKEN BOW 2X | MONTHLY | MAX 8 right now, and the last recorded contact was 8 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.

Which region does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 run from?

Its name points to North America, but [NA] BROKEN BOW 2X | MONTHLY | MAX 8 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.204.152.121:20028.

What build of Rust does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 use?

On Linux, [NA] BROKEN BOW 2X | MONTHLY | MAX 8 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [NA] BROKEN BOW 2X | MONTHLY | MAX 8?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 run its wipes?

Too few wipes of [NA] BROKEN BOW 2X | MONTHLY | MAX 8 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 15 days.

Server tags

What do the server tags on [NA] BROKEN BOW 2X | MONTHLY | MAX 8 mean?

Tags published by [NA] BROKEN BOW 2X | MONTHLY | MAX 8 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 appear?

These Rust Server Trends lists include [NA] BROKEN BOW 2X | MONTHLY | MAX 8: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto [NA] BROKEN BOW 2X | MONTHLY | MAX 8?

You can connect by pressing F1 in Rust and typing client.connect 15.204.152.121:20028 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.