Station XX-15344 · recording
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly
Online 15.204.13.5:28015 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 06:58 UTC14d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 11 Oct, 03:42 UTC17d ago | M0.0▲rising | 4 | halved by day 2 | 3.1 days | 3 | |
| Sat 10 Oct, 06:04 UTC18d ago | M0.6▲rising | 4 | – | 0.9 days | 0 | |
| Fri 9 Oct, 01:46 UTC19d ago | M0.3▲rising | 4 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Generated by the game, the map on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is procedural, size 4,500 with seed 227080. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Going by its name, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly right now?
0 of the 100 slots on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly are filled right now. The population averaged 0 players over the past week.
How does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly rank against other Rust servers?
The last seven days of player hours place [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at #15,344, in the top 69% of all ranked servers.
Operator and location
How reliably does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly stay online?
As recorded now, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is running. Its reported uptime points to a restart about 18 minutes ago. Of the 168 hours in the last 7 full days, it was up for 147, or 88% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
How well does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly perform under load?
Its average server fps over the last 48 hours was 152, and it never dropped below 95. At its highest, it carried 651,077 entities: buildings, deployables and the world's other contents. Memory use peaked at 8,672 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly hosted?
Its name points to North America, but [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 15.204.13.5:28015.
What build of Rust does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly use?
On Linux, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
On average, the busiest point of its recent wipes drew 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run its wipes?
No next wipe can be predicted for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly mean?
These are the tags [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly appear?
You will find [US] Syndicate | 2x | Solo/Duo/Trio | Monthly on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Join the server
What steps get you onto [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Enter client.connect 15.204.13.5:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.