Station XX-15151 · no signal
Island Of Ruin
Offline 15.204.13.4:28015 checked 14d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,151
- top 70%
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
- usual gap
- 24.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 13d 17hThu 12 Nov, 03:41 UTC
- 27d 17hThu 26 Nov, 03:41 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 41d 17hThu 10 Dec, 03:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 03:41 UTC14d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 20 Sep, 17:29 UTC38d ago | M0.0▲rising | 1 | halved by day 2 | 24.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Island Of Ruin?
Generated by the game, the map on Island Of Ruin is procedural, size 3,000 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Island Of Ruin?
No gather rate appears in the name of Island Of Ruin. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Island Of Ruin?
Island Of Ruin is not responding at this moment and is offline, last seen 14 days ago.
How does Island Of Ruin rank against other Rust servers?
On player hours for the past week, Island Of Ruin sits at #15,151, which puts it inside the top 70% of every ranked server.
Server details
How reliably does Island Of Ruin stay online?
Island Of Ruin is down at the moment; the last recorded contact was 14 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Which region does Island Of Ruin run from?
A region is not published by Island Of Ruin. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 15.204.13.4:28015.
Which Rust version is Island Of Ruin running?
On Linux, Island Of Ruin runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Island Of Ruin?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does Island Of Ruin run its wipes?
The prediction follows its tag, because too few of Island Of Ruin's wipes are on record to confirm its schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 14 days 6 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on Island Of Ruin mean?
The game's server browser reads the tags Island Of Ruin publishes: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Island Of Ruin appear?
These Rust Server Trends lists include Island Of Ruin: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto Island Of Ruin?
Enter client.connect 15.204.13.4:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/islandoffruin is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.