Station XX-16879 · no signal
Still Under Construstrion
Offline 15.204.13.11:20817 checked 32d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,879
- top 72%
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Still Under Construstrion?
Generated by the game, the map on Still Under Construstrion is procedural, size 4,000 with seed 1946381. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Still Under Construstrion?
The name of Still Under Construstrion gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Still Under Construstrion?
No players are recorded on Still Under Construstrion at this moment; it is offline, and the last sighting was 32 days 20 hours ago.
How does Still Under Construstrion rank against other Rust servers?
On player hours for the past week, Still Under Construstrion sits at #16,879, which puts it inside the top 72% of every ranked server.
Server details
How reliably does Still Under Construstrion stay online?
No contact with Still Under Construstrion right now, and the last recorded contact was 32 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Still Under Construstrion run from?
Nothing about a region comes from Still Under Construstrion. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.204.13.11:20817.
What build of Rust does Still Under Construstrion use?
On Linux, Still Under Construstrion runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Still Under Construstrion wipe, and on which days?
The rhythm of Still Under Construstrion cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 22 hours is how long the current world has been running.
Tags
What do the server tags on Still Under Construstrion mean?
The game's server browser reads the tags Still Under Construstrion publishes: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Still Under Construstrion appear?
The Rust Server Trends lists that take in Still Under Construstrion are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Still Under Construstrion?
You can connect by pressing F1 in Rust and typing client.connect 15.204.13.11:20817 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.