Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players78,914 Active3,567 Wipes · 3 h245 48 h

Station XX-15276 · recording

After Hours Rust | Solo/Duo | ORP | 2x | Monthly

Online 15.204.113.195:28015 checked 11m ago

2x duo moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
151d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 208 on average
203/ 250
SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10 duo · 2x · biweekly · 159 on average
70/ 200
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 148 on average
191/ 225
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 120 on average
16/ 100
Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10 EU · duo · 2x · weekly · 101 on average
195/ 250
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 98 on average
185/ 205
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on After Hours Rust | Solo/Duo | ORP | 2x | Monthly?

Generated by the game, the map on After Hours Rust | Solo/Duo | ORP | 2x | Monthly is procedural, size 3,500 with seed 12345. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on After Hours Rust | Solo/Duo | ORP | 2x | Monthly?

Going by its name, After Hours Rust | Solo/Duo | ORP | 2x | Monthly runs 2x gather. 2 players is the most a group can hold (duo). It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on After Hours Rust | Solo/Duo | ORP | 2x | Monthly?

A reading taken now shows 0 players on After Hours Rust | Solo/Duo | ORP | 2x | Monthly, which has 20 slots. Averaged across the last seven days, the population was 0 players.

How does After Hours Rust | Solo/Duo | ORP | 2x | Monthly rank against other Rust servers?

On player hours for the past week, After Hours Rust | Solo/Duo | ORP | 2x | Monthly sits at #15,276, which puts it inside the top 69% of every ranked server. The ranking for duo puts it at #365.

Server facts

How reliably does After Hours Rust | Solo/Duo | ORP | 2x | Monthly stay online?

After Hours Rust | Solo/Duo | ORP | 2x | Monthly is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does After Hours Rust | Solo/Duo | ORP | 2x | Monthly perform under load?

The 48-hour average is 115 server fps; 80 is the lowest observed. At its highest, it carried 68,877 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,480 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is After Hours Rust | Solo/Duo | ORP | 2x | Monthly hosted?

No region is published by After Hours Rust | Solo/Duo | ORP | 2x | Monthly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.204.113.195:28015 is the address it uses.

Which Rust version is After Hours Rust | Solo/Duo | ORP | 2x | Monthly running?

On Linux, After Hours Rust | Solo/Duo | ORP | 2x | Monthly runs Rust network protocol 2625 and build 152897. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does After Hours Rust | Solo/Duo | ORP | 2x | Monthly run its wipes?

The rhythm of After Hours Rust | Solo/Duo | ORP | 2x | Monthly cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 151 days 20 hours.

Lists and tags

What do the server tags on After Hours Rust | Solo/Duo | ORP | 2x | Monthly mean?

The game's server browser reads the tags After Hours Rust | Solo/Duo | ORP | 2x | Monthly publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts2 (Group limit): Teams are capped at 2 players; v2625 (Protocol): Game protocol 2625: to join, your game must match this version; cs152897 (Build): The game build is 152897; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does After Hours Rust | Solo/Duo | ORP | 2x | Monthly appear?

You will find After Hours Rust | Solo/Duo | ORP | 2x | Monthly on the following Rust Server Trends lists: 2x Rust servers, listed live, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Gather rate: 2x.

Connecting

How do you connect to After Hours Rust | Solo/Duo | ORP | 2x | Monthly?

You can connect by pressing F1 in Rust and typing client.connect 15.204.113.195:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2625,gmrust,cs152897,ts2,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts2
Group limit Teams are capped at 2 players.
v2625
Protocol Game protocol 2625: to join, your game must match this version.
cs152897
Build The game build is 152897.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.