Station XX-5652 · recording
spiritwolf playground
Online 149.255.33.162:50004 checked 12m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,652
- top 26%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Sun 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTC FW26d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on spiritwolf playground?
The procedural map on spiritwolf playground is size 5,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on spiritwolf playground?
You will find no gather rate in the name of spiritwolf playground. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on spiritwolf playground?
0 of the 10 slots on spiritwolf playground are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.
How does spiritwolf playground rank against other Rust servers?
Over the last seven days, spiritwolf playground recorded enough player hours to reach #5,652 worldwide, placing it in the top 26% of all ranked servers.
Server facts
How reliably does spiritwolf playground stay online?
Right now, you can reach spiritwolf playground. Its reported uptime points to a restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does spiritwolf playground hold a steady tick rate?
The 48-hour average is 79 server fps; 61 is the lowest observed. At its highest, it carried 146,488 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,034 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does spiritwolf playground run from?
No region is published by spiritwolf playground. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 149.255.33.162:50004 is the address it uses.
What build of Rust does spiritwolf playground use?
spiritwolf playground is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on spiritwolf playground?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 8 hours after the wipe.
On what timetable does spiritwolf playground run its wipes?
Once a month spiritwolf playground wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on spiritwolf playground mean?
The game's server browser reads the tags spiritwolf playground publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does spiritwolf playground appear?
The Rust Server Trends lists that take in spiritwolf playground are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to spiritwolf playground?
You can connect by pressing F1 in Rust and typing client.connect 149.255.33.162:50004 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.