Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players37,139 Active2,912 Wipes · 3 h61 48 h

Station XX-15476 · no signal

KOZAK RUST

Offline 149.202.81.2:28027 checked 37d ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,476
no region published
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15476 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.7 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 20 Sep, 10:05 UTC37d ago M0.0steady 0 – running 0
Mon 14 Sep, 16:51 UTC43d ago M0.0steady 0 – 5.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 160 on average
39/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on KOZAK RUST?

KOZAK RUST runs a procedural map of size 3,000 with seed 226613, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on KOZAK RUST?

No gather rate appears in the name of KOZAK RUST. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on KOZAK RUST right now?

No players are recorded on KOZAK RUST at this moment; it is offline, and the last sighting was 37 days 15 hours ago.

How does KOZAK RUST rank against other Rust servers?

The last seven days of player hours place KOZAK RUST at #15,476, in the top – of all ranked servers.

Server facts

How reliably does KOZAK RUST stay online?

As recorded now, KOZAK RUST is not reachable, the last contact having been 37 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 14 September 2026 is when Rust Server Trends first recorded it.

Where in the world is KOZAK RUST hosted?

Nothing about a region comes from KOZAK RUST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 149.202.81.2:28027.

Which Rust version is KOZAK RUST running?

Rust network protocol 2633 and build 164530 on Linux is what KOZAK RUST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on KOZAK RUST?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does KOZAK RUST wipe, and on which days?

On record so far are too few of KOZAK RUST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 37 days 17 hours.

Lists and tags

What do the server tags on KOZAK RUST mean?

Tags published by KOZAK RUST and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does KOZAK RUST appear?

You will find KOZAK RUST on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to KOZAK RUST?

Enter client.connect 149.202.81.2:28027 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.