Station EU-15419 · no signal
CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits
Offline EU 149.202.64.73:28021 checked 1d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,419
- top 69% · #2593 in EU
- Last wipe
- 2d ago
- weekly schedule
- Next wipe
- 4d 9h
- Sun 1 Nov, 16:06 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 16:06 UTC, in 4d 9h. Its weekly schedule tag · low confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 4d 9hSun 1 Nov, 16:06 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 11d 9hSun 8 Nov, 16:06 UTC
- 18d 9hSun 15 Nov, 16:06 UTC
- 25d 9hSun 22 Nov, 16:06 UTC
- 32d 9hSun 29 Nov, 16:06 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 39d 9hSun 6 Dec, 16:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 16:06 UTC2d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 18 Oct, 16:05 UTC9d ago | M0.0■steady | 0 | – | 7 days | 0 | |
| Sun 11 Oct, 21:00 UTC16d ago | M0.0■steady | 0 | – | 6.8 days | 0 | |
| Fri 2 Oct, 12:17 UTC25d ago | M0.0■steady | 0 | – | 9.4 days | 0 | |
| Sun 27 Sep, 16:05 UTC30d ago | M0.0■steady | 1 | halved by day 2 | 4.8 days | 1 | |
| Sun 20 Sep, 16:05 UTC37d ago | M0.0■steady | 0 | – | 7 days | 0 | |
| Sun 13 Sep, 16:09 UTC44d ago | M0.0■steady | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
The procedural map on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits is size 3,500 with seed 1519642957, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
2x gather is what CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
No players are recorded on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits at this moment; it is offline, and the last sighting was 40 hours ago. Averaged across the last seven days, the population was 0 players.
How does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits rank against other Rust servers?
CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits is #2,593 in Europe and #15,419 worldwide on the past week's player hours, within the top 69% of ranked servers.
Operator and location
How reliably does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits stay online?
As recorded now, CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits is not reachable, the last contact having been 40 hours ago. Its reported uptime points to a restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 134, or 80% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits hold a steady tick rate?
The 48-hour average is 139 server fps; 133 is the lowest observed. The world held up to 67,635 entities at its peak, buildings and deployables included. It reached a ceiling of 2,127 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits hosted?
The EU tag is how CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 149.202.64.73:28021.
Which Rust version is CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits running?
Rust network protocol 2635 and build 168909 on Linux is what CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits run its wipes?
The prediction follows its tag, because too few of CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits's wipes are on record to confirm its schedule. Sunday 1 November at 16:06 UTC is when its next wipe is due. The present world dates from 2 days 14 hours. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits mean?
These are the tags CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits appear?
The Rust Server Trends lists that take in CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
How to join
What steps get you onto CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?
Enter client.connect 149.202.64.73:28021 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.