Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players37,519 Active2,946 Wipes · 3 h100 48 h

Station EU-15419 · no signal

CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits

Offline EU 149.202.64.73:28021 checked 1d ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,419
top 69% · #2593 in EU
Last wipe
2d ago
weekly schedule
Next wipe
4d 9h
Sun 1 Nov, 16:06 UTC
Seismic record · station EU-15419 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0008:0009:0011:0012:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020007:0008:0009:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:06 UTC, in 4d 9h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 4d 9hSun 1 Nov, 16:06 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 11d 9hSun 8 Nov, 16:06 UTC
  4. 18d 9hSun 15 Nov, 16:06 UTC
  5. 25d 9hSun 22 Nov, 16:06 UTC
  6. 32d 9hSun 29 Nov, 16:06 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 39d 9hSun 6 Dec, 16:06 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 16:06 UTC2d ago M0.0steady 0 – running 0
Sun 18 Oct, 16:05 UTC9d ago M0.0steady 0 – 7 days 0
Sun 11 Oct, 21:00 UTC16d ago M0.0steady 0 – 6.8 days 0
Fri 2 Oct, 12:17 UTC25d ago M0.0steady 0 – 9.4 days 0
Sun 27 Sep, 16:05 UTC30d ago M0.0steady 1 halved by day 2 4.8 days 1
Sun 20 Sep, 16:05 UTC37d ago M0.0steady 0 – 7 days 0
Sun 13 Sep, 16:09 UTC44d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average
18/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average
128/ 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 EU · groups of 300+ · 2x · weekly · 266 on average
33/ 500
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 264 on average
153/ 160
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 217 on average
43/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 126 on average
18/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?

The procedural map on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits is size 3,500 with seed 1519642957, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?

2x gather is what CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?

No players are recorded on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits at this moment; it is offline, and the last sighting was 40 hours ago. Averaged across the last seven days, the population was 0 players.

How does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits rank against other Rust servers?

CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits is #2,593 in Europe and #15,419 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits stay online?

As recorded now, CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits is not reachable, the last contact having been 40 hours ago. Its reported uptime points to a restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 134, or 80% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits hold a steady tick rate?

The 48-hour average is 139 server fps; 133 is the lowest observed. The world held up to 67,635 entities at its peak, buildings and deployables included. It reached a ceiling of 2,127 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits hosted?

The EU tag is how CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 149.202.64.73:28021.

Which Rust version is CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits running?

Rust network protocol 2635 and build 168909 on Linux is what CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits run its wipes?

The prediction follows its tag, because too few of CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits's wipes are on record to confirm its schedule. Sunday 1 November at 16:06 UTC is when its next wipe is due. The present world dates from 2 days 14 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits mean?

These are the tags CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits appear?

The Rust Server Trends lists that take in CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

How to join

What steps get you onto CERBERE 2X |Solo/Duo/Trio/Quad|Loot+|Kits?

Enter client.connect 149.202.64.73:28021 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.