Rust Server TrendsSeismic network · station log
Recording Stations11,772 Players62,070 Active3,548 Wipes · 3 h127 48 h

Station XX-14467 · no signal

Ryder Stinks

Offline 149.19.200.61:28015 checked 28d ago

moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,467
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14467 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep30 Sep2 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 26 Sep, 06:55 UTC32d ago M0.5rising 4 – running 1
Fri 25 Sep, 18:25 UTC33d ago M0.3rising 4 – 0.5 days 2
Fri 25 Sep, 03:42 UTC33d ago M0.5rising 4 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
86/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
79/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
70/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
23/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Ryder Stinks?

The name of Ryder Stinks gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Ryder Stinks right now?

Ryder Stinks is not responding at this moment and is offline, last seen 28 days 17 hours ago.

How does Ryder Stinks rank against other Rust servers?

On player hours for the past week, Ryder Stinks sits at #14,467, which puts it inside the top 61% of every ranked server.

Server details

How reliably does Ryder Stinks stay online?

As recorded now, Ryder Stinks is not reachable, the last contact having been 28 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 25 September 2026 is when Rust Server Trends first recorded it.

Which region does Ryder Stinks run from?

Nothing about a region comes from Ryder Stinks. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 149.19.200.61:28015.

What build of Rust does Ryder Stinks use?

Rust network protocol 2633 and build 165217 on Windows is what Ryder Stinks runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Ryder Stinks?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 13 hours after the wipe.

On what timetable does Ryder Stinks run its wipes?

There is no next wipe to predict at Ryder Stinks, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 14 hours is how long the current world has been running.

Tags

What do the server tags on Ryder Stinks mean?

The game's server browser reads the tags Ryder Stinks publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Ryder Stinks appear?

You will find Ryder Stinks on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Ryder Stinks?

You can connect by pressing F1 in Rust and typing client.connect 149.19.200.61:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.