Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players43,856 Active3,098 Wipes · 3 h89 48 h

Station XX-16960 · no signal

STORE EXPANSION TEST

Offline 149.154.11.115:28515 checked 29d ago

moddedcarbon
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,960
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
134/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
155/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
36/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on STORE EXPANSION TEST?

STORE EXPANSION TEST uses a procedural map, which the game generates.

Which settings and rules apply on STORE EXPANSION TEST?

No gather rate appears in the name of STORE EXPANSION TEST. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on STORE EXPANSION TEST?

No players are recorded on STORE EXPANSION TEST at this moment; it is offline, and the last sighting was 29 days 19 hours ago.

How does STORE EXPANSION TEST rank against other Rust servers?

The last seven days of player hours place STORE EXPANSION TEST at #16,960, in the top 71% of all ranked servers.

Operator and location

How reliably does STORE EXPANSION TEST stay online?

As recorded now, STORE EXPANSION TEST is not reachable, the last contact having been 29 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Which region does STORE EXPANSION TEST run from?

No region is published by STORE EXPANSION TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 149.154.11.115:28515.

Which Rust version is STORE EXPANSION TEST running?

STORE EXPANSION TEST is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does STORE EXPANSION TEST wipe, and on which days?

Too few wipes of STORE EXPANSION TEST are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 31 days 8 hours.

Server tags

What do the server tags on STORE EXPANSION TEST mean?

These are the tags STORE EXPANSION TEST publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does STORE EXPANSION TEST appear?

You will find STORE EXPANSION TEST on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto STORE EXPANSION TEST?

You can connect by pressing F1 in Rust and typing client.connect 149.154.11.115:28515 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.