Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players86,563 Active3,948 Wipes · 3 h165 48 h

Station XX-13255 · no signal

My Rust Server

Offline 149.102.244.50:28015 checked 36d ago

moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,255
top 58%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13255 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
203/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
178/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average
129/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
20/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
45/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on My Rust Server?

You will find no gather rate in the name of My Rust Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on My Rust Server right now?

A reading taken now finds My Rust Server offline; the most recent activity was 36 days 4 hours ago.

How does My Rust Server rank against other Rust servers?

The last seven days of player hours place My Rust Server at #13,255, in the top 58% of all ranked servers.

Server details

How reliably does My Rust Server stay online?

My Rust Server is down at the moment; the last recorded contact was 36 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does My Rust Server run from?

Nothing about a region comes from My Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 149.102.244.50:28015.

What build of Rust does My Rust Server use?

Rust network protocol 2633 and build 163493 on Windows is what My Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does My Rust Server run its wipes?

On record so far are too few of My Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 36 days 4 hours.

Tags

What do the server tags on My Rust Server mean?

Tags published by My Rust Server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Rust Server appear?

You will find My Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto My Rust Server?

To join, enter client.connect 149.102.244.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163493,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.