Station XX-7248 · no signal
C4rbonCod3 2026 Test Server
Offline 148.63.157.93:28015 checked 18h ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #7,248
- top 33%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 17:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 18:50 UTC14d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 12 Oct, 21:37 UTC15d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Sat 10 Oct, 03:44 UTC18d ago | M0.0■steady | 1 | – | 2.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on C4rbonCod3 2026 Test Server?
A procedural map runs on C4rbonCod3 2026 Test Server, generated by the game.
Which settings and rules apply on C4rbonCod3 2026 Test Server?
You will find no gather rate in the name of C4rbonCod3 2026 Test Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on C4rbonCod3 2026 Test Server right now?
C4rbonCod3 2026 Test Server is not responding at this moment and is offline, last seen 18 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.
How does C4rbonCod3 2026 Test Server rank against other Rust servers?
The last seven days of player hours place C4rbonCod3 2026 Test Server at #7,248, in the top 33% of all ranked servers.
Server facts
How reliably does C4rbonCod3 2026 Test Server stay online?
As recorded now, C4rbonCod3 2026 Test Server is not reachable, the last contact having been 18 hours ago. It was up 8% of the time across the last 7 full days: 14 of 168 hours. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is C4rbonCod3 2026 Test Server hosted?
No region is published by C4rbonCod3 2026 Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 148.63.157.93:28015.
What build of Rust does C4rbonCod3 2026 Test Server use?
Rust network protocol 2635 and build 168909 on Windows is what C4rbonCod3 2026 Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on C4rbonCod3 2026 Test Server?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does C4rbonCod3 2026 Test Server run its wipes?
There is no next wipe to predict at C4rbonCod3 2026 Test Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 14 hours.
Server tags
What do the server tags on C4rbonCod3 2026 Test Server mean?
The game's server browser reads the tags C4rbonCod3 2026 Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does C4rbonCod3 2026 Test Server appear?
You will find C4rbonCod3 2026 Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to C4rbonCod3 2026 Test Server?
To join, enter client.connect 148.63.157.93:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.