Rust Server TrendsSeismic network · station log
Recording Stations11,730 Players70,266 Active3,619 Wipes · 3 h128 48 h

Station XX-7248 · no signal

C4rbonCod3 2026 Test Server

Offline 148.63.157.93:28015 checked 18h ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#7,248
top 33%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7248 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0016:0017:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 18:50 UTC14d ago M0.0steady 1 – running 1
Mon 12 Oct, 21:37 UTC15d ago M0.0steady 1 – 0.9 days 1
Sat 10 Oct, 03:44 UTC18d ago M0.0steady 1 – 2.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
180/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
112/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
146/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
48/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on C4rbonCod3 2026 Test Server?

A procedural map runs on C4rbonCod3 2026 Test Server, generated by the game.

Which settings and rules apply on C4rbonCod3 2026 Test Server?

You will find no gather rate in the name of C4rbonCod3 2026 Test Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on C4rbonCod3 2026 Test Server right now?

C4rbonCod3 2026 Test Server is not responding at this moment and is offline, last seen 18 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.

How does C4rbonCod3 2026 Test Server rank against other Rust servers?

The last seven days of player hours place C4rbonCod3 2026 Test Server at #7,248, in the top 33% of all ranked servers.

Server facts

How reliably does C4rbonCod3 2026 Test Server stay online?

As recorded now, C4rbonCod3 2026 Test Server is not reachable, the last contact having been 18 hours ago. It was up 8% of the time across the last 7 full days: 14 of 168 hours. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is C4rbonCod3 2026 Test Server hosted?

No region is published by C4rbonCod3 2026 Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 148.63.157.93:28015.

What build of Rust does C4rbonCod3 2026 Test Server use?

Rust network protocol 2635 and build 168909 on Windows is what C4rbonCod3 2026 Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on C4rbonCod3 2026 Test Server?

On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does C4rbonCod3 2026 Test Server run its wipes?

There is no next wipe to predict at C4rbonCod3 2026 Test Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 14 hours.

Server tags

What do the server tags on C4rbonCod3 2026 Test Server mean?

The game's server browser reads the tags C4rbonCod3 2026 Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does C4rbonCod3 2026 Test Server appear?

You will find C4rbonCod3 2026 Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to C4rbonCod3 2026 Test Server?

To join, enter client.connect 148.63.157.93:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.