Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players102,621 Active3,980 Wipes · 3 h399 48 h

Station XX-16615 · no signal

[ITA] Terra Perduta | PVE | LOOT x5 | Missioni

Offline 148.251.79.19:28080 checked 28d ago

5x moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,615
top 70%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16615 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 groups of 10+ · 5x · weekly · 51 on average
48/ 200
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 42 on average
4/ 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 33 on average
33/ 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 31 on average
27/ 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 21 on average
38/ 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 13 on average
23/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [ITA] Terra Perduta | PVE | LOOT x5 | Missioni?

Generated by the game, the map on [ITA] Terra Perduta | PVE | LOOT x5 | Missioni is procedural, size 2,000 with seed 481981. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [ITA] Terra Perduta | PVE | LOOT x5 | Missioni?

Its name points to a gather rate of 5x on [ITA] Terra Perduta | PVE | LOOT x5 | Missioni. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [ITA] Terra Perduta | PVE | LOOT x5 | Missioni?

No players are recorded on [ITA] Terra Perduta | PVE | LOOT x5 | Missioni at this moment; it is offline, and the last sighting was 28 days 10 hours ago.

How does [ITA] Terra Perduta | PVE | LOOT x5 | Missioni rank against other Rust servers?

Over the last seven days, [ITA] Terra Perduta | PVE | LOOT x5 | Missioni recorded enough player hours to reach #16,615 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does [ITA] Terra Perduta | PVE | LOOT x5 | Missioni stay online?

As recorded now, [ITA] Terra Perduta | PVE | LOOT x5 | Missioni is not reachable, the last contact having been 28 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.

Which region does [ITA] Terra Perduta | PVE | LOOT x5 | Missioni run from?

Nothing about a region comes from [ITA] Terra Perduta | PVE | LOOT x5 | Missioni. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 148.251.79.19:28080.

Which Rust version is [ITA] Terra Perduta | PVE | LOOT x5 | Missioni running?

On Windows, [ITA] Terra Perduta | PVE | LOOT x5 | Missioni runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does [ITA] Terra Perduta | PVE | LOOT x5 | Missioni wipe, and on which days?

Too few wipes of [ITA] Terra Perduta | PVE | LOOT x5 | Missioni are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 30 days 21 hours is how long the current world has been running.

Tags

What do the server tags on [ITA] Terra Perduta | PVE | LOOT x5 | Missioni mean?

These are the tags [ITA] Terra Perduta | PVE | LOOT x5 | Missioni publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [ITA] Terra Perduta | PVE | LOOT x5 | Missioni appear?

You will find [ITA] Terra Perduta | PVE | LOOT x5 | Missioni on the following Rust Server Trends lists: 5x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Connecting

What steps get you onto [ITA] Terra Perduta | PVE | LOOT x5 | Missioni?

You can connect by pressing F1 in Rust and typing client.connect 148.251.79.19:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.