Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players55,754 Active3,252 Wipes · 3 h168 48 h

Station XX-15338 · no signal

Luna Raid - LGS3 test (pvp)

Offline 148.227.115.169:28195 checked 7d ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
0players, last three wipes
Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 07:04 UTC7d ago – – – – running 0
Thu 22 Oct, 00:29 UTC7d ago – – – – – 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Luna Raid - LGS3 test (pvp)?

No gather rate appears in the name of Luna Raid - LGS3 test (pvp). 64 players is the most a group can hold. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Luna Raid - LGS3 test (pvp)?

A reading taken now finds Luna Raid - LGS3 test (pvp) offline; the most recent activity was 7 days 2 hours ago. Averaged across the last seven days, the population was 0 players.

How does Luna Raid - LGS3 test (pvp) rank against other Rust servers?

On player hours for the past week, Luna Raid - LGS3 test (pvp) sits at #15,338, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Luna Raid - LGS3 test (pvp) stay online?

No contact with Luna Raid - LGS3 test (pvp) right now, and the last recorded contact was 7 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 9, or 5% of the time. 21 October 2026 is when Rust Server Trends first recorded it.

Which region does Luna Raid - LGS3 test (pvp) run from?

A region is not published by Luna Raid - LGS3 test (pvp). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.227.115.169:28195 is the address it uses.

What build of Rust does Luna Raid - LGS3 test (pvp) use?

On Linux, Luna Raid - LGS3 test (pvp) runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Luna Raid - LGS3 test (pvp)?

On average, the busiest point of its recent wipes drew 0 players.

How often does Luna Raid - LGS3 test (pvp) wipe, and on which days?

On record so far are too few of Luna Raid - LGS3 test (pvp)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 2 hours is how long the current world has been running.

Tags

What do the server tags on Luna Raid - LGS3 test (pvp) mean?

Tags published by Luna Raid - LGS3 test (pvp) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts64 (Group limit): The team limit is 64; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Luna Raid - LGS3 test (pvp) appear?

The Rust Server Trends lists that take in Luna Raid - LGS3 test (pvp) are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto Luna Raid - LGS3 test (pvp)?

Enter client.connect 148.227.115.169:28195 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts64
Group limit The team limit is 64.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.