Station XX-15270 · no signal
Luna Raid - LGS3 test
Offline 148.227.115.169:28185 checked 6d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 22:11 UTC7d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 22 Oct, 02:30 UTC8d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Luna Raid - LGS3 test?
No gather rate appears in the name of Luna Raid - LGS3 test. Up to 64 players can be in a group. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Luna Raid - LGS3 test?
A reading taken now finds Luna Raid - LGS3 test offline; the most recent activity was 6 days 21 hours ago. The population averaged 0 players over the past week.
How does Luna Raid - LGS3 test rank against other Rust servers?
On player hours for the past week, Luna Raid - LGS3 test sits at #15,270, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Luna Raid - LGS3 test stay online?
As recorded now, Luna Raid - LGS3 test is not reachable, the last contact having been 6 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 9, or 5% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Luna Raid - LGS3 test hosted?
Nothing about a region comes from Luna Raid - LGS3 test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 148.227.115.169:28185.
Which Rust version is Luna Raid - LGS3 test running?
Luna Raid - LGS3 test is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Luna Raid - LGS3 test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Luna Raid - LGS3 test wipe, and on which days?
On record so far are too few of Luna Raid - LGS3 test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 7 days 4 hours.
Lists and tags
What do the server tags on Luna Raid - LGS3 test mean?
These are the tags Luna Raid - LGS3 test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts64 (Group limit): Each team can hold up to 64; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Luna Raid - LGS3 test appear?
You will find Luna Raid - LGS3 test on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Luna Raid - LGS3 test?
You can connect by pressing F1 in Rust and typing client.connect 148.227.115.169:28185 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.