Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-15814 · no signal

NINEOFHEARTS [PVE]

Offline 148.113.24.106:24051 checked 19d ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,814
top 72%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15814 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 09:44 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
61/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
109/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
110/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
346/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on NINEOFHEARTS [PVE]?

Generated by the game, the map on NINEOFHEARTS [PVE] is procedural, size 4,000 with seed 2026600033. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on NINEOFHEARTS [PVE]?

You will find no gather rate in the name of NINEOFHEARTS [PVE]. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on NINEOFHEARTS [PVE]?

No players are recorded on NINEOFHEARTS [PVE] at this moment; it is offline, and the last sighting was 19 days 15 hours ago.

How does NINEOFHEARTS [PVE] rank against other Rust servers?

The last seven days of player hours place NINEOFHEARTS [PVE] at #15,814, in the top 72% of all ranked servers.

Server facts

How reliably does NINEOFHEARTS [PVE] stay online?

No contact with NINEOFHEARTS [PVE] right now, and the last recorded contact was 19 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does NINEOFHEARTS [PVE] run from?

A region is not published by NINEOFHEARTS [PVE]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 148.113.24.106:24051.

What build of Rust does NINEOFHEARTS [PVE] use?

Rust network protocol 2634 and build 166652 on Linux is what NINEOFHEARTS [PVE] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on NINEOFHEARTS [PVE]?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does NINEOFHEARTS [PVE] run its wipes?

On record so far are too few of NINEOFHEARTS [PVE]'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on NINEOFHEARTS [PVE] mean?

These are the tags NINEOFHEARTS [PVE] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does NINEOFHEARTS [PVE] appear?

These Rust Server Trends lists include NINEOFHEARTS [PVE]: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto NINEOFHEARTS [PVE]?

You can connect by pressing F1 in Rust and typing client.connect 148.113.24.106:24051 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.