Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,840 Active3,354 Wipes · 3 h124 48 h

Station XX-16949 · no signal

[NA] Territory War | Kill the Boss to Become the Boss

Offline 148.113.182.254:28015 checked 31d ago

moddedcarbon
Connect
Players now
0/ 60
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,949
top 72%
Last wipe
34d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16949 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 60 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 24 SepSun 20 SepFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 19:12 UTC34d ago M0.0steady 0 – running 0
Sun 20 Sep, 06:50 UTC38d ago M0.0rising 1 halved by day 1 4.5 days 0
Fri 18 Sep, 07:31 UTC40d ago M0.3rising 2 – 2 days 0
Sun 13 Sep, 20:21 UTC45d ago M0.0rising 2 halved by day 2 4.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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0/ 50
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Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average
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Rusty Moose |US Low| NA · groups of 6 · biweekly · 23 on average
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WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 135 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [NA] Territory War | Kill the Boss to Become the Boss?

The procedural map on [NA] Territory War | Kill the Boss to Become the Boss is size 4,250 with seed 1461847816, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [NA] Territory War | Kill the Boss to Become the Boss?

The name of [NA] Territory War | Kill the Boss to Become the Boss gives no gather rate. Up to 5 players can be in a group. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [NA] Territory War | Kill the Boss to Become the Boss?

No players are recorded on [NA] Territory War | Kill the Boss to Become the Boss at this moment; it is offline, and the last sighting was 31 days 15 hours ago.

How does [NA] Territory War | Kill the Boss to Become the Boss rank against other Rust servers?

On player hours for the past week, [NA] Territory War | Kill the Boss to Become the Boss sits at #16,949, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does [NA] Territory War | Kill the Boss to Become the Boss stay online?

No contact with [NA] Territory War | Kill the Boss to Become the Boss right now, and the last recorded contact was 31 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [NA] Territory War | Kill the Boss to Become the Boss hosted?

The name of [NA] Territory War | Kill the Boss to Become the Boss points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.113.182.254:28015 is the address it uses.

Which Rust version is [NA] Territory War | Kill the Boss to Become the Boss running?

Rust network protocol 2633 and build 165217 on Linux is what [NA] Territory War | Kill the Boss to Become the Boss runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [NA] Territory War | Kill the Boss to Become the Boss?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1.5 it fell below half in the wipes where it didn't hold.

How often does [NA] Territory War | Kill the Boss to Become the Boss wipe, and on which days?

There is no next wipe to predict at [NA] Territory War | Kill the Boss to Become the Boss, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 34 days 4 hours.

Tags

What do the server tags on [NA] Territory War | Kill the Boss to Become the Boss mean?

These are the tags [NA] Territory War | Kill the Boss to Become the Boss publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts5 (Group limit): Each team can hold up to 5; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [NA] Territory War | Kill the Boss to Become the Boss appear?

You will find [NA] Territory War | Kill the Boss to Become the Boss on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to [NA] Territory War | Kill the Boss to Become the Boss?

Enter client.connect 148.113.182.254:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts5,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players Slots: 60.
ts5
Group limit Each team can hold up to 5.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.