Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h42 48 h

Station XX-15373 · no signal

RustProMapGen

Offline 147.79.78.133:28099 checked 7h ago

moddedoxide
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,373
top 69%
No wipes
resets
16 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-15373 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Events picked
6wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123423:0001:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 11:24 UTC7h ago – – – – – 0
Wed 28 Oct, 11:08 UTC8h ago – – – – – 0
Wed 28 Oct, 01:21 UTC17h ago – – – – – 0
Tue 27 Oct, 23:53 UTC19h ago – – – – – 0
Tue 27 Oct, 23:43 UTC19h ago – – – – – 0
Tue 27 Oct, 23:33 UTC19h ago – – – – – 0
Sun 25 Oct, 08:08 UTC3d ago – – – – – 0
Sun 25 Oct, 07:58 UTC3d ago – – – – – 0
Sat 24 Oct, 12:53 UTC4d ago – – – – – 0
Sat 24 Oct, 05:53 UTC4d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 137 on average
122/ 300
EU Hub 01 EU · groups of 1000+ · 23 on average
11/ 3300
RaidLab groups of 8+ · 19 on average
200/ 50
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average
4/ 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
0/ 50
A Shockbyte Rust Server groups of 8+ · 2 on average
1/ 40
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustProMapGen?

RustProMapGen uses a procedural map, which the game generates.

Which settings and rules apply on RustProMapGen?

The name of RustProMapGen gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on RustProMapGen right now?

No players are recorded on RustProMapGen at this moment; it is offline, and the last sighting was 7 hours ago. The seven-day average for this server is 0 players.

How does RustProMapGen rank against other Rust servers?

Over the last seven days, RustProMapGen recorded enough player hours to reach #15,373 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does RustProMapGen stay online?

As recorded now, RustProMapGen is not reachable, the last contact having been 7 hours ago. It was up 8% of the time across the last 7 full days: 13 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does RustProMapGen run from?

No region is published by RustProMapGen. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 147.79.78.133:28099 is the address it uses.

Which Rust version is RustProMapGen running?

On Linux, RustProMapGen runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does RustProMapGen run its wipes?

No wipe schedule is kept by RustProMapGen, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on RustProMapGen mean?

The game's server browser reads the tags RustProMapGen publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustProMapGen appear?

You will find RustProMapGen on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

How do you connect to RustProMapGen?

To join, enter client.connect 147.79.78.133:28099 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.