Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h14 48 h

Station XX-15373 · no signal

RustDedicatePVE

Offline 147.45.164.131:28015 checked 4d ago

moddedoxide
Connect
Players now
0/ 6
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
100d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15373 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 6 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustDedicatePVE?

The procedural map on RustDedicatePVE is size 1,500 with seed 1356923124, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustDedicatePVE?

No gather rate appears in the name of RustDedicatePVE. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RustDedicatePVE right now?

A reading taken now finds RustDedicatePVE offline; the most recent activity was 4 days 21 hours ago. The seven-day average for this server is 0 players.

How does RustDedicatePVE rank against other Rust servers?

The last seven days of player hours place RustDedicatePVE at #15,373, in the top 69% of all ranked servers.

Operator and location

How reliably does RustDedicatePVE stay online?

RustDedicatePVE is down at the moment; the last recorded contact was 4 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 71, or 42% of the time. 20 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RustDedicatePVE hosted?

A region is not published by RustDedicatePVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.45.164.131:28015.

What build of Rust does RustDedicatePVE use?

Rust network protocol 2631 and build 158240 on Linux is what RustDedicatePVE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does RustDedicatePVE wipe, and on which days?

On record so far are too few of RustDedicatePVE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 100 days 2 hours.

Lists and tags

What do the server tags on RustDedicatePVE mean?

Tags published by RustDedicatePVE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs158240 (Build): It runs game build 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustDedicatePVE appear?

You will find RustDedicatePVE on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to RustDedicatePVE?

Enter client.connect 147.45.164.131:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp6,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp6
Max players 6 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2631
Protocol Your game needs to be on protocol 2631 to join.
cs158240
Build It runs game build 158240.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.