Station XX-15373 · no signal
RustDedicatePVE
Offline 147.45.164.131:28015 checked 4d ago
- Players now
- 0/ 6
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 100d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 6 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustDedicatePVE?
The procedural map on RustDedicatePVE is size 1,500 with seed 1356923124, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustDedicatePVE?
No gather rate appears in the name of RustDedicatePVE. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on RustDedicatePVE right now?
A reading taken now finds RustDedicatePVE offline; the most recent activity was 4 days 21 hours ago. The seven-day average for this server is 0 players.
How does RustDedicatePVE rank against other Rust servers?
The last seven days of player hours place RustDedicatePVE at #15,373, in the top 69% of all ranked servers.
Operator and location
How reliably does RustDedicatePVE stay online?
RustDedicatePVE is down at the moment; the last recorded contact was 4 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 71, or 42% of the time. 20 September 2026 is when Rust Server Trends first recorded it.
Where in the world is RustDedicatePVE hosted?
A region is not published by RustDedicatePVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.45.164.131:28015.
What build of Rust does RustDedicatePVE use?
Rust network protocol 2631 and build 158240 on Linux is what RustDedicatePVE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does RustDedicatePVE wipe, and on which days?
On record so far are too few of RustDedicatePVE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 100 days 2 hours.
Lists and tags
What do the server tags on RustDedicatePVE mean?
Tags published by RustDedicatePVE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs158240 (Build): It runs game build 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustDedicatePVE appear?
You will find RustDedicatePVE on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to RustDedicatePVE?
Enter client.connect 147.45.164.131:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.