Station XX-15261 · recording
D4FAM
Online 147.135.9.64:28025 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,261
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 02:37 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 17:46 UTC FW26d ago | M0.5▲rising | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on D4FAM?
The procedural map on D4FAM is size 4,500 with seed 1403708994, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on D4FAM?
No gather rate appears in the name of D4FAM. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on D4FAM?
A reading taken now shows 0 players on D4FAM, which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does D4FAM rank against other Rust servers?
On player hours for the past week, D4FAM sits at #15,261, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does D4FAM stay online?
Right now, you can reach D4FAM. Its reported uptime points to a restart about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does D4FAM hold a steady tick rate?
The 48-hour average is 65 server fps; 3 is the lowest observed. The world held up to 123,958 entities at its peak, buildings and deployables included. Its highest memory use was 3,437 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does D4FAM run from?
No region is published by D4FAM. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 147.135.9.64:28025.
What build of Rust does D4FAM use?
On Windows, D4FAM runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on D4FAM?
On average, the busiest point of its recent wipes drew 2 players. 12 hours into the latest wipe, the crowd reached its peak.
On what timetable does D4FAM run its wipes?
On record so far are too few of D4FAM's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days.
Lists and tags
What do the server tags on D4FAM mean?
Tags published by D4FAM and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does D4FAM appear?
These Rust Server Trends lists include D4FAM: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to D4FAM?
You can connect by pressing F1 in Rust and typing client.connect 147.135.9.64:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.