Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-9327 · recording

Latino-America 2150

Online 147.135.31.38:26529 checked 7m ago

moddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,327
top 42%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
163/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Latino-America 2150?

The procedural map on Latino-America 2150 is size 3,000 with seed 45944, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Latino-America 2150?

You will find no gather rate in the name of Latino-America 2150. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Latino-America 2150?

0 of the 40 slots on Latino-America 2150 are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 0 players.

How does Latino-America 2150 rank against other Rust servers?

On player hours for the past week, Latino-America 2150 sits at #9,327, which puts it inside the top 42% of every ranked server.

Server facts

How reliably does Latino-America 2150 stay online?

As recorded now, Latino-America 2150 is running. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Latino-America 2150 perform under load?

The 48-hour average is 152 server fps; 112 is the lowest observed. At its highest, it carried 51,536 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,680 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Latino-America 2150 hosted?

No region is published by Latino-America 2150. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 147.135.31.38:26529 is the address it uses.

What build of Rust does Latino-America 2150 use?

Rust network protocol 2635 and build 168909 on Linux is what Latino-America 2150 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Latino-America 2150 wipe, and on which days?

The rhythm of Latino-America 2150 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 17 days 20 hours.

Tags

What do the server tags on Latino-America 2150 mean?

These are the tags Latino-America 2150 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Latino-America 2150 appear?

These Rust Server Trends lists include Latino-America 2150: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto Latino-America 2150?

You can connect by pressing F1 in Rust and typing client.connect 147.135.31.38:26529 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.