Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station XX-15327 · recording

Carters 24/7 Rust Fun

Online 147.135.105.66:60412 checked 12m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
18d ago
biweekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 43 on average
26/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average
6/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
8/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
14/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
4/ 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Carters 24/7 Rust Fun?

Generated by the game, the map on Carters 24/7 Rust Fun is procedural, size 3,000 with seed 646642074. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Carters 24/7 Rust Fun?

You will find no gather rate in the name of Carters 24/7 Rust Fun. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Carters 24/7 Rust Fun right now?

0 of the 75 slots on Carters 24/7 Rust Fun are filled right now. The seven-day average for this server is 0 players.

How does Carters 24/7 Rust Fun rank against other Rust servers?

The last seven days of player hours place Carters 24/7 Rust Fun at #15,327, in the top 69% of all ranked servers.

Server facts

How reliably does Carters 24/7 Rust Fun stay online?

As recorded now, Carters 24/7 Rust Fun is running. Going by the uptime figure it reports, it restarted about 18 days 15 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Carters 24/7 Rust Fun perform under load?

Its average server fps over the last 48 hours was 118, and it never dropped below 26. The world held up to 45,982 entities at its peak, buildings and deployables included. It reached a ceiling of 3,845 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Carters 24/7 Rust Fun run from?

Nothing about a region comes from Carters 24/7 Rust Fun. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.135.105.66:60412.

What build of Rust does Carters 24/7 Rust Fun use?

Rust network protocol 2634 and build 167398 on Linux is what Carters 24/7 Rust Fun runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Carters 24/7 Rust Fun run its wipes?

From the force wipe the next wipe of Carters 24/7 Rust Fun is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 18 days 17 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on Carters 24/7 Rust Fun mean?

Tags published by Carters 24/7 Rust Fun and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Carters 24/7 Rust Fun appear?

The Rust Server Trends lists that take in Carters 24/7 Rust Fun are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

What steps get you onto Carters 24/7 Rust Fun?

Enter client.connect 147.135.105.66:60412 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players Slots: 75.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.