Station XX-15327 · recording
Carters 24/7 Rust Fun
Online 147.135.105.66:60412 checked 12m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 18d ago
- biweekly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Carters 24/7 Rust Fun?
Generated by the game, the map on Carters 24/7 Rust Fun is procedural, size 3,000 with seed 646642074. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Carters 24/7 Rust Fun?
You will find no gather rate in the name of Carters 24/7 Rust Fun. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Carters 24/7 Rust Fun right now?
0 of the 75 slots on Carters 24/7 Rust Fun are filled right now. The seven-day average for this server is 0 players.
How does Carters 24/7 Rust Fun rank against other Rust servers?
The last seven days of player hours place Carters 24/7 Rust Fun at #15,327, in the top 69% of all ranked servers.
Server facts
How reliably does Carters 24/7 Rust Fun stay online?
As recorded now, Carters 24/7 Rust Fun is running. Going by the uptime figure it reports, it restarted about 18 days 15 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Carters 24/7 Rust Fun perform under load?
Its average server fps over the last 48 hours was 118, and it never dropped below 26. The world held up to 45,982 entities at its peak, buildings and deployables included. It reached a ceiling of 3,845 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Carters 24/7 Rust Fun run from?
Nothing about a region comes from Carters 24/7 Rust Fun. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.135.105.66:60412.
What build of Rust does Carters 24/7 Rust Fun use?
Rust network protocol 2634 and build 167398 on Linux is what Carters 24/7 Rust Fun runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Carters 24/7 Rust Fun run its wipes?
From the force wipe the next wipe of Carters 24/7 Rust Fun is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 18 days 17 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on Carters 24/7 Rust Fun mean?
Tags published by Carters 24/7 Rust Fun and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Carters 24/7 Rust Fun appear?
The Rust Server Trends lists that take in Carters 24/7 Rust Fun are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
What steps get you onto Carters 24/7 Rust Fun?
Enter client.connect 147.135.105.66:60412 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.