Rust Server TrendsSeismic network · station log
Recording Stations11,900 Players91,150 Active4,048 Wipes · 3 h163 48 h

Station XX-14354 · no signal

SrPotte

Offline 146.70.98.142:28015 checked 19d ago

moddedcarbon
Connect
Players now
1/ 6
17% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,354
top 65%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14354 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 6 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 04:44 UTC19d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
182/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
187/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
32/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
165/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
58/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SrPotte?

SrPotte uses a procedural map, which the game generates.

Which settings and rules apply on SrPotte?

You will find no gather rate in the name of SrPotte. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on SrPotte right now?

No players are recorded on SrPotte at this moment; it is offline, and the last sighting was 19 days 14 hours ago.

How does SrPotte rank against other Rust servers?

Over the last seven days, SrPotte recorded enough player hours to reach #14,354 worldwide, placing it in the top 65% of all ranked servers.

Server facts

How reliably does SrPotte stay online?

SrPotte is down at the moment; the last recorded contact was 19 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is SrPotte hosted?

A region is not published by SrPotte. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 146.70.98.142:28015.

What build of Rust does SrPotte use?

Rust network protocol 2634 and build 167058 on Windows is what SrPotte runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on SrPotte?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

How often does SrPotte wipe, and on which days?

Too few wipes of SrPotte are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 15 hours.

Lists and tags

What do the server tags on SrPotte mean?

The game's server browser reads the tags SrPotte publishes: gmvanilla (Game mode): This is vanilla survival; mp6 (Max players): Slots: 6; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SrPotte appear?

The Rust Server Trends lists that take in SrPotte are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to SrPotte?

You can connect by pressing F1 in Rust and typing client.connect 146.70.98.142:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp6
Max players Slots: 6.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167058
Build It runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.