Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players42,938 Active3,029 Wipes · 3 h91 48 h

Station XX-15275 · no signal

Local server 261

Offline 146.70.206.133:28015 checked 10d ago

modded
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,275
top 70%
Last wipe
313d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15275 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
102/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
131/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local server 261?

The name of Local server 261 gives no gather rate. The group limit is not published. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Local server 261?

Local server 261 is not responding at this moment and is offline, last seen 10 days 19 hours ago.

How does Local server 261 rank against other Rust servers?

The last seven days of player hours place Local server 261 at #15,275, in the top 70% of all ranked servers.

Server details

How reliably does Local server 261 stay online?

As recorded now, Local server 261 is not reachable, the last contact having been 10 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Which region does Local server 261 run from?

Nothing about a region comes from Local server 261. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 146.70.206.133:28015 is the address it uses.

What build of Rust does Local server 261 use?

Local server 261 is running Rust network protocol 2332 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Local server 261 run its wipes?

The rhythm of Local server 261 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 313 days 14 hours is how long the current world has been running.

Server tags

What do the server tags on Local server 261 mean?

Tags published by Local server 261 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; v2332 (Protocol): To connect, your game must be on the same protocol, 2332; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local server 261 appear?

You will find Local server 261 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Connecting

What steps get you onto Local server 261?

You can connect by pressing F1 in Rust and typing client.connect 146.70.206.133:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players Slots: 15.
v2332
Protocol To connect, your game must be on the same protocol, 2332.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h955eb6e7
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.