Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players43,286 Active3,030 Wipes · 3 h94 48 h

Station XX-13094 · no signal

Vanilla Server

Offline 146.70.156.3:28025 checked 11d ago

quad softcore
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,094
top 60%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13094 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 60% of all ranked servers, and #568 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
77/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
14/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
42/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
2/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
9/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Vanilla Server?

Vanilla Server uses a procedural map, which the game generates.

Which settings and rules apply on Vanilla Server?

You will find no gather rate in the name of Vanilla Server. The limit for a group is 4 players (quad). It plays in softcore mode, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Vanilla Server right now?

A reading taken now finds Vanilla Server offline; the most recent activity was 11 days 5 hours ago.

How does Vanilla Server rank against other Rust servers?

Over the last seven days, Vanilla Server recorded enough player hours to reach #13,094 worldwide, placing it in the top 60% of all ranked servers. It sits at #568 among quad servers.

Operator and location

How reliably does Vanilla Server stay online?

As recorded now, Vanilla Server is not reachable, the last contact having been 11 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Vanilla Server run from?

Nothing about a region comes from Vanilla Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 146.70.156.3:28025 is the address it uses.

What build of Rust does Vanilla Server use?

Rust network protocol 2634 and build 167781 on Windows is what Vanilla Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Vanilla Server run its wipes?

The rhythm of Vanilla Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 5 hours.

Server tags

What do the server tags on Vanilla Server mean?

Tags published by Vanilla Server and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1 (Max players): The server has 1 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

These Rust Server Trends lists include Vanilla Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Connecting

What steps get you onto Vanilla Server?

To join, enter client.connect 146.70.156.3:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp1
Max players The server has 1 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.