Station XX-15409 · no signal
Server Name
Offline 146.70.147.100:28015 checked 15h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 69%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Server Name?
No gather rate appears in the name of Server Name. No group limit is published. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Server Name right now?
A reading taken now finds Server Name offline; the most recent activity was 15 hours ago. Averaged across the last seven days, the population was 0 players.
How does Server Name rank against other Rust servers?
The last seven days of player hours place Server Name at #15,409, in the top 69% of all ranked servers.
Server details
How reliably does Server Name stay online?
No contact with Server Name right now, and the last recorded contact was 15 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server Name hosted?
No region is published by Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 146.70.147.100:28015.
Wipe day
On what timetable does Server Name run its wipes?
The rhythm of Server Name cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Lists and tags
What do the server tags on Server Name mean?
Tags published by Server Name and read by the game's server browser include modded (Modded): Plugins or settings alter the game, so it's listed under Modded; rust (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; rb_02c8dbca (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server Name appear?
These Rust Server Trends lists include Server Name: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.
Connecting
How do you connect to Server Name?
Enter client.connect 146.70.147.100:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.