Rust Server TrendsSeismic network · station log
Recording Stations11,768 Players60,085 Active3,517 Wipes · 3 h135 48 h

Station XX-8870 · no signal

My Local Server

Offline 146.158.105.149:28015 checked 18h ago

moddedcarbon
Connect
Players now
1/ 5
20% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#8,870
top 40%
Last wipe
20h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8870 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 5 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 01:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 01:40 UTC20h ago – – – – running 0
Sat 24 Oct, 22:57 UTC3d ago M0.0rising 1 halved by day 1 3.1 days 0
Fri 2 Oct, 13:54 UTC26d ago M0.0rising 1 halved by day 3 22.4 days 0
Sun 27 Sep, 10:11 UTC31d ago M0.0steady 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
74/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
72/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
58/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Local Server?

The map on My Local Server is procedural, produced by the game.

Which settings and rules apply on My Local Server?

The name of My Local Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on My Local Server?

No players are recorded on My Local Server at this moment; it is offline, and the last sighting was 18 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

How does My Local Server rank against other Rust servers?

Over the last seven days, My Local Server recorded enough player hours to reach #8,870 worldwide, placing it in the top 40% of all ranked servers.

Server details

How reliably does My Local Server stay online?

My Local Server is down at the moment; the last recorded contact was 18 hours ago. 16 of 168 hours in the last 7 full days were up time, 10% of the total. 14 September 2026 is when Rust Server Trends first recorded it.

Which region does My Local Server run from?

Nothing about a region comes from My Local Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 146.158.105.149:28015 is the address it uses.

What build of Rust does My Local Server use?

On Windows, My Local Server runs Rust network protocol 2635 and build 169082. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on My Local Server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does My Local Server wipe, and on which days?

There is no next wipe to predict at My Local Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 20 hours is how long the current world has been running.

Server tags

What do the server tags on My Local Server mean?

These are the tags My Local Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169082 (Build): It runs game build 169082; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Local Server appear?

These Rust Server Trends lists include My Local Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto My Local Server?

You can connect by pressing F1 in Rust and typing client.connect 146.158.105.149:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169082
Build It runs game build 169082.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.