Station XX-8870 · no signal
My Local Server
Offline 146.158.105.149:28015 checked 18h ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,870
- top 40%
- Last wipe
- 20h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 01:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 01:40 UTC20h ago | – | – | – | – | running | 0 |
| Sat 24 Oct, 22:57 UTC3d ago | M0.0▲rising | 1 | halved by day 1 | 3.1 days | 0 | |
| Fri 2 Oct, 13:54 UTC26d ago | M0.0▲rising | 1 | halved by day 3 | 22.4 days | 0 | |
| Sun 27 Sep, 10:11 UTC31d ago | M0.0■steady | 1 | held half | 5.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Local Server?
The map on My Local Server is procedural, produced by the game.
Which settings and rules apply on My Local Server?
The name of My Local Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on My Local Server?
No players are recorded on My Local Server at this moment; it is offline, and the last sighting was 18 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.
How does My Local Server rank against other Rust servers?
Over the last seven days, My Local Server recorded enough player hours to reach #8,870 worldwide, placing it in the top 40% of all ranked servers.
Server details
How reliably does My Local Server stay online?
My Local Server is down at the moment; the last recorded contact was 18 hours ago. 16 of 168 hours in the last 7 full days were up time, 10% of the total. 14 September 2026 is when Rust Server Trends first recorded it.
Which region does My Local Server run from?
Nothing about a region comes from My Local Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 146.158.105.149:28015 is the address it uses.
What build of Rust does My Local Server use?
On Windows, My Local Server runs Rust network protocol 2635 and build 169082. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on My Local Server?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
How often does My Local Server wipe, and on which days?
There is no next wipe to predict at My Local Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 20 hours is how long the current world has been running.
Server tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169082 (Build): It runs game build 169082; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Local Server appear?
These Rust Server Trends lists include My Local Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
What steps get you onto My Local Server?
You can connect by pressing F1 in Rust and typing client.connect 146.158.105.149:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.