Station XX-15428 · no signal
nameserver
Offline 145.255.10.153:28015 checked 39d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,428
- no region published
- Last wipe
- 68d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
You will find no gather rate in the name of nameserver. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on nameserver right now?
nameserver is not responding at this moment and is offline, last seen 39 days 19 hours ago.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver recorded enough player hours to reach #15,428 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does nameserver stay online?
nameserver is down at the moment; the last recorded contact was 39 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is nameserver hosted?
No region is published by nameserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 145.255.10.153:28015 is the address it uses.
What build of Rust does nameserver use?
nameserver is running Rust network protocol 2632 and build 160953 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does nameserver wipe, and on which days?
Too few wipes of nameserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 68 days 17 hours.
Server tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160953 (Build): It runs game build 160953; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does nameserver appear?
These Rust Server Trends lists include nameserver: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto nameserver?
Enter client.connect 145.255.10.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.