Rust Server TrendsSeismic network · station log
Recording Stations11,719 Players48,039 Active3,199 Wipes · 3 h104 48 h

Station XX-13885 · no signal

Crate Elevator Test

Offline 145.224.65.202:28015 checked 27d ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,885
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13885 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago M0.0steady 1 – running 1
Thu 1 Oct, 11:46 UTC27d ago M0.0rising 1 – 0.3 days 0
Thu 1 Oct, 01:30 UTC27d ago M0.0steady 1 – 0.4 days 1
Wed 30 Sep, 17:53 UTC28d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 18:17 UTC29d ago M0.0rising 1 – 1 days 0
Mon 28 Sep, 21:49 UTC30d ago M0.0rising 1 – 0.9 days 0
Mon 28 Sep, 12:50 UTC30d ago M0.0steady 1 – 0.4 days 1
Sun 27 Sep, 23:28 UTC31d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
0/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Crate Elevator Test?

You will find no gather rate in the name of Crate Elevator Test. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Crate Elevator Test?

Crate Elevator Test is not responding at this moment and is offline, last seen 27 days ago.

How does Crate Elevator Test rank against other Rust servers?

Over the last seven days, Crate Elevator Test recorded enough player hours to reach #13,885 worldwide, placing it in the top 60% of all ranked servers.

Operator and location

How reliably does Crate Elevator Test stay online?

No contact with Crate Elevator Test right now, and the last recorded contact was 27 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Crate Elevator Test hosted?

No region is published by Crate Elevator Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 145.224.65.202:28015.

Which Rust version is Crate Elevator Test running?

On Windows, Crate Elevator Test runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Crate Elevator Test?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.

How often does Crate Elevator Test wipe, and on which days?

No next wipe can be predicted for Crate Elevator Test, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 1 hours is how long the current world has been running.

Tags

What do the server tags on Crate Elevator Test mean?

Tags published by Crate Elevator Test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Crate Elevator Test appear?

You will find Crate Elevator Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Crate Elevator Test?

Enter client.connect 145.224.65.202:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.