Station XX-7325 · no signal
VIP Stacks Test (local)
Offline 144.6.242.42:28015 checked 4d ago
- Players now
- 1/ 4
- 25% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #7,325
- top 33%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 19:19 UTC5d ago | – | – | – | – | running | 0 |
| Sat 24 Oct, 10:48 UTC5d ago | – | – | – | – | – | 1 |
| Thu 22 Oct, 14:12 UTC7d ago | M0.0■steady | 1 | – | 1.9 days | 1 | |
| Sat 17 Oct, 11:00 UTC12d ago | M0.0▲rising | 1 | held half | 5.1 days | 0 | |
| Sun 11 Oct, 07:18 UTC18d ago | M1.8▲rising | 60 | – | 6.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on VIP Stacks Test (local)?
VIP Stacks Test (local) uses a procedural map, which the game generates.
Which settings and rules apply on VIP Stacks Test (local)?
The name of VIP Stacks Test (local) gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on VIP Stacks Test (local) right now?
A reading taken now finds VIP Stacks Test (local) offline; the most recent activity was 4 days 1 hours ago. The seven-day average is 1 players, with a peak of 1.
How does VIP Stacks Test (local) rank against other Rust servers?
On player hours for the past week, VIP Stacks Test (local) sits at #7,325, which puts it inside the top 33% of every ranked server.
Operator and location
How reliably does VIP Stacks Test (local) stay online?
No contact with VIP Stacks Test (local) right now, and the last recorded contact was 4 days 1 hours ago. 19 of 168 hours in the last 7 full days were up time, 11% of the total. 10 October 2026 is when Rust Server Trends first recorded it.
Which region does VIP Stacks Test (local) run from?
Nothing about a region comes from VIP Stacks Test (local). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 144.6.242.42:28015.
Which Rust version is VIP Stacks Test (local) running?
VIP Stacks Test (local) is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on VIP Stacks Test (local)?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does VIP Stacks Test (local) run its wipes?
There is no next wipe to predict at VIP Stacks Test (local), since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 1 hours.
Lists and tags
What do the server tags on VIP Stacks Test (local) mean?
These are the tags VIP Stacks Test (local) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does VIP Stacks Test (local) appear?
You will find VIP Stacks Test (local) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to VIP Stacks Test (local)?
Enter client.connect 144.6.242.42:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.