Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station XX-9691 · no signal

Hard workers 3x

Offline 144.48.37.97:7107 checked 5h ago

3x moddedoxide
Connect
Players now
1/ 40
2% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 1
Rank
#9,691
top 44%
Last wipe
6h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9691 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 40 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
−1into Mon 12:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75107:0013:0019:0000:0006:0012:00Wiped Mon 26 Oct, 07:02 UTCWIPEWiped Tue 27 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020007:0013:0019:0000:0006:0012:00Wiped Mon 26 Oct, 07:02 UTCWIPEWiped Tue 27 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct10 Oct13 Oct15 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 12:06 UTC6h ago – – – – running 0
Mon 26 Oct, 07:02 UTC1d ago – – – – – 0
Mon 5 Oct, 03:28 UTC22d ago M0.0steady 1 halved by day 1 21.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 383 on average
961/ 1000
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 163 on average
490/ 525
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 123 on average
29/ 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 119 on average
158/ 145
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 104 on average
64/ 100
[US] Upsurge Main | 3x Vanilla | 10/23 NA · groups of 12+ · 3x · weekly · 99 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Hard workers 3x?

The procedural map on Hard workers 3x is size 3,200 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on Hard workers 3x?

Going by its name, Hard workers 3x runs 3x gather. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Hard workers 3x?

Hard workers 3x is not responding at this moment and is offline, last seen 5 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.

How does Hard workers 3x rank against other Rust servers?

The last seven days of player hours place Hard workers 3x at #9,691, in the top 44% of all ranked servers.

Server details

How reliably does Hard workers 3x stay online?

Hard workers 3x is down at the moment; the last recorded contact was 5 hours ago. Going by the uptime figure it reports, it restarted about 27 hours ago. It was up 10% of the time across the last 7 full days: 17 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

How well does Hard workers 3x perform under load?

The 48-hour average is 129 server fps; 101 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 36,247. Memory use peaked at 2,170 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Hard workers 3x run from?

A region is not published by Hard workers 3x. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 144.48.37.97:7107.

Which Rust version is Hard workers 3x running?

Hard workers 3x is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Hard workers 3x?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does Hard workers 3x wipe, and on which days?

No next wipe can be predicted for Hard workers 3x, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on Hard workers 3x mean?

Tags published by Hard workers 3x and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Hard workers 3x appear?

You will find Hard workers 3x on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

Join the server

How do you connect to Hard workers 3x?

Enter client.connect 144.48.37.97:7107 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.