Station XX-15960 · no signal
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay
Offline 144.48.106.195:28015 checked 22d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,960
- top 71%
- Last wipe
- 65d ago
- biweekly schedule
- Next wipe
- 4d 21h
- Tue 3 Nov, 23:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 23:13 UTC, in 4d 21h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
Generated by the game, the map on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is procedural, size 3,500 with seed 402947964. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
Its name points to a gather rate of 0.3x on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay. 4 players is the most a group can hold (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay is not responding at this moment and is offline, last seen 22 days 19 hours ago.
How does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay rank against other Rust servers?
The last seven days of player hours place (US) Chicago | Soft Core | Vanilla+ 0.3x Decay at #15,960, in the top 71% of all ranked servers. The ranking for quad puts it at #634.
Operator and location
How reliably does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay stay online?
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay is down at the moment; the last recorded contact was 22 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay hosted?
No region tag comes from (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 144.48.106.195:28015 is the address it uses.
Which Rust version is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay running?
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay is running Rust network protocol 2632 and build 161125 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay run its wipes?
An estimate from biweekly: 14 days after its last wipe gives (US) Chicago | Soft Core | Vanilla+ 0.3x Decay's next wipe. The date of its next wipe is Tuesday 3 November at 23:13 UTC. The present world dates from 65 days 2 hours. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay mean?
These are the tags (US) Chicago | Soft Core | Vanilla+ 0.3x Decay publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): It runs game build 161125; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay appear?
You will find (US) Chicago | Soft Core | Vanilla+ 0.3x Decay on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Connecting
What steps get you onto (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
You can connect by pressing F1 in Rust and typing client.connect 144.48.106.195:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.