Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players51,920 Active3,092 Wipes · 3 h110 48 h

Station XX-15960 · no signal

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay

Offline 144.48.106.195:28015 checked 22d ago

0.3x quad biweekly wipes moddedoxidesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
65d ago
biweekly schedule
Next wipe
4d 21h
Tue 3 Nov, 23:13 UTC
Seismic record · station XX-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Tuesday 3 November, 23:13 UTC, in 4d 21h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average
8/ 100
Junky's War -Full Wipe-10/22- Quad Max. NA · quad · biweekly · 6 on average
4/ 50
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs NA · quad · 2x · biweekly · 2 on average
1/ 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep NA · quad · 2x · biweekly · 1 on average
2/ 200
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 29 on average
128/ 130
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe NA · quad · 2x · monthly · 12 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

Generated by the game, the map on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is procedural, size 3,500 with seed 402947964. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

Its name points to a gather rate of 0.3x on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay. 4 players is the most a group can hold (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay is not responding at this moment and is offline, last seen 22 days 19 hours ago.

How does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay rank against other Rust servers?

The last seven days of player hours place (US) Chicago | Soft Core | Vanilla+ 0.3x Decay at #15,960, in the top 71% of all ranked servers. The ranking for quad puts it at #634.

Operator and location

How reliably does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay stay online?

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay is down at the moment; the last recorded contact was 22 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay hosted?

No region tag comes from (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 144.48.106.195:28015 is the address it uses.

Which Rust version is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay running?

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay is running Rust network protocol 2632 and build 161125 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay run its wipes?

An estimate from biweekly: 14 days after its last wipe gives (US) Chicago | Soft Core | Vanilla+ 0.3x Decay's next wipe. The date of its next wipe is Tuesday 3 November at 23:13 UTC. The present world dates from 65 days 2 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay mean?

These are the tags (US) Chicago | Soft Core | Vanilla+ 0.3x Decay publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): It runs game build 161125; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay appear?

You will find (US) Chicago | Soft Core | Vanilla+ 0.3x Decay on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Connecting

What steps get you onto (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

You can connect by pressing F1 in Rust and typing client.connect 144.48.106.195:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^b,^s,gmsoftcore,cs161125,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp100
Max players 100 slots are available.
ts4
Group limit The team limit is 4.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs161125
Build It runs game build 161125.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.