Station XX-15426 · recording
Rust N Bolts
Online 144.48.104.166:28015 checked 1h ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 15 Sep, 20:43 UTC42d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 15 Sep, 12:26 UTC43d ago | M0.0▲rising | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust N Bolts?
Generated by the game, the map on Rust N Bolts is procedural, size 1,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Rust N Bolts?
No gather rate appears in the name of Rust N Bolts. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Player counts
How many players are recorded on Rust N Bolts right now?
At this moment, Rust N Bolts records 0 players across 30 slots. Averaged across the last seven days, the population was 0 players.
How does Rust N Bolts rank against other Rust servers?
The last seven days of player hours place Rust N Bolts at #15,426, in the top 69% of all ranked servers.
Operator and location
How reliably does Rust N Bolts stay online?
Rust N Bolts is up at the moment. The uptime it reports puts its last restart about 28 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Rust N Bolts perform under load?
The 48-hour average is 120 server fps; 115 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 13,370. Its highest memory use was 1,019 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust N Bolts hosted?
A region is not published by Rust N Bolts. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 144.48.104.166:28015.
What build of Rust does Rust N Bolts use?
On Windows, Rust N Bolts runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rust N Bolts?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Rust N Bolts run its wipes?
Too few wipes of Rust N Bolts are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 42 days 21 hours.
Tags
What do the server tags on Rust N Bolts mean?
Tags published by Rust N Bolts and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust N Bolts appear?
You will find Rust N Bolts on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Rust N Bolts?
Enter client.connect 144.48.104.166:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.